diff --git a/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc b/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc index 84e55fd4..27233f3d 100644 --- a/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc +++ b/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc @@ -4,10 +4,10 @@ init() { - level thread highrise_solo_revive_fix(); + level thread elevator_solo_revive_fix(); } -highrise_solo_revive_fix() +elevator_solo_revive_fix() { if (!(is_classic() && level.scr_zm_map_start_location == "rooftop")) { diff --git a/scripts/zm/zm_transit/zm_transit_reimagined.gsc b/scripts/zm/zm_transit/zm_transit_reimagined.gsc index f3203318..c8ced12a 100644 --- a/scripts/zm/zm_transit/zm_transit_reimagined.gsc +++ b/scripts/zm/zm_transit/zm_transit_reimagined.gsc @@ -440,10 +440,10 @@ town_move_tombstone_machine() perk_machine.targetname = "vending_tombstone"; bump_trigger.script_string = "tombstone_perk"; - level thread tombstone_machine_set_script_noteworthy_later(use_trigger); + level thread tombstone_machine_set_script_noteworthy_later(use_trigger, perk_struct); } -tombstone_machine_set_script_noteworthy_later(use_trigger) +tombstone_machine_set_script_noteworthy_later(use_trigger, perk_struct) { // wait until inital machine is removed flag_wait( "initial_blackscreen_passed" );