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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Encounter: add proper revive obituary icon

Encounter: add separate obituary icon for Ballistic Knife revive
This commit is contained in:
Jbleezy 2023-12-22 23:35:32 -08:00
parent e8068063b5
commit 7aac50ef02
5 changed files with 19 additions and 1 deletions

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@ -28,6 +28,7 @@ on_spawn(watcher, player)
if (is_upgraded && isDefined(prey) && isplayer(prey) && prey.team == player.team && prey maps\mp\zombies\_zm_laststand::player_is_in_laststand()) if (is_upgraded && isDefined(prey) && isplayer(prey) && prey.team == player.team && prey maps\mp\zombies\_zm_laststand::player_is_in_laststand())
{ {
prey.revived_by_weapon = watcher.weapon;
prey notify( "remote_revive", player ); prey notify( "remote_revive", player );
return; return;
} }

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@ -811,7 +811,22 @@ revive_feed(reviver)
{ {
if (isDefined(reviver) && reviver != self) if (isDefined(reviver) && reviver != self)
{ {
obituary(self, reviver, level.revive_tool, "MOD_IMPACT"); weapon = level.revive_tool;
if (isdefined(self.revived_by_weapon))
{
weapon = self.revived_by_weapon;
self.revived_by_weapon = undefined;
}
// have to put ballistic knife revive icon in a different weapon file
// since ballistic knife kill icon already in use
if (issubstr(weapon, "knife_ballistic"))
{
weapon = "zombie_fists_zm";
}
obituary(self, reviver, weapon, "MOD_UNKNOWN");
} }
} }

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