From 7ebea2140742182c24f01396b0e494075b1639f8 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sun, 29 Mar 2020 19:11:41 -0700 Subject: [PATCH] Moved enemy counter HUD down on Origins --- _zm_reimagined.gsc | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/_zm_reimagined.gsc b/_zm_reimagined.gsc index 0d88fe79..72e9a36f 100644 --- a/_zm_reimagined.gsc +++ b/_zm_reimagined.gsc @@ -280,7 +280,14 @@ enemy_counter_hud() enemy_counter_hud.horzalign = "user_left"; enemy_counter_hud.vertalign = "user_top"; enemy_counter_hud.x += 5; - enemy_counter_hud.y += 2; + if (level.script == "zm_tomb") + { + enemy_counter_hud.y += 49; + } + else + { + enemy_counter_hud.y += 2; + } enemy_counter_hud.fontscale = 1.4; enemy_counter_hud.alpha = 0; enemy_counter_hud.color = ( 1, 1, 1 );