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Tombstone: change waypoint color
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@ -2726,7 +2726,7 @@ tombstone_waypoint()
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hud.y = self.origin[1];
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hud.z = self.origin[2] + 40;
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hud.alpha = 1;
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hud.color = (0.5, 0.5, 0.5);
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hud.color = (1, 1, 1);
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hud.hidewheninmenu = 1;
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hud.fadewhentargeted = 1;
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hud setShader("specialty_tombstone_zombies", 8, 8);
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