diff --git a/scripts/zm/replaced/_zm_banking.gsc b/scripts/zm/replaced/_zm_banking.gsc index e0d78d88..8ab432a2 100644 --- a/scripts/zm/replaced/_zm_banking.gsc +++ b/scripts/zm/replaced/_zm_banking.gsc @@ -209,6 +209,7 @@ show_balance(player) hud.fontscale = 1; hud.alpha = 1; hud.color = ( 1, 1, 1 ); + hud.label = &"Account Balance: "; stub.bankbalancehud[num] = hud; hud thread update_balance(player); @@ -237,7 +238,7 @@ update_balance(player) while (1) { - self settext( "Account Balance: " + round_up_to_ten(int(player.account_value * level.bank_deposit_ddl_increment_amount)) ); + self setvalue( round_up_to_ten(int(player.account_value * level.bank_deposit_ddl_increment_amount)) ); player waittill("update_account_value"); } diff --git a/scripts/zm/replaced/_zm_weapon_locker.gsc b/scripts/zm/replaced/_zm_weapon_locker.gsc index d46a460d..3f3c1dd8 100644 --- a/scripts/zm/replaced/_zm_weapon_locker.gsc +++ b/scripts/zm/replaced/_zm_weapon_locker.gsc @@ -72,7 +72,7 @@ show_current_weapon(player) if (isDefined(stub.weaponlockerhud[num])) { - stub.weaponlockerhud[num] settext( "Placed Weapon: " + displayname ); + stub.weaponlockerhud[num] settext( displayname ); return; } @@ -88,7 +88,8 @@ show_current_weapon(player) hud.fontscale = 1; hud.alpha = 1; hud.color = ( 1, 1, 1 ); - hud settext( "Placed Weapon: " + displayname ); + hud.label = &"Placed Weapon: "; + hud settext( displayname ); stub.weaponlockerhud[num] = hud; while ( isDefined( self ) )