diff --git a/README.md b/README.md index 12c6e144..c81649c7 100644 --- a/README.md +++ b/README.md @@ -184,8 +184,15 @@ * Upgraded: changed default attachment from Reflex Sight to None ### SMR -* Increased damage by 100% +* Replaces M14 +* Removed from Mystery Box * Removed aim spread +* Unupgraded: decreased clip ammo from 20 to 10 +* Unupgraded: decreased stock ammo from 140 to 100 +* Upgraded: decreased clip ammo from 30 to 20 +* Upgraded: decreased stock ammo from 420 to 200 +* Upgraded: increased damage by 50% +* Upgraded: increased headshot multiplier from 4 to 4.5 ### STG-44 * Ammo gets added to the clip at the same time that it gets added in the reload anim diff --git a/english/localizedstrings/reimagined.str b/english/localizedstrings/reimagined.str index dc1c6189..b2cae1d7 100644 --- a/english/localizedstrings/reimagined.str +++ b/english/localizedstrings/reimagined.str @@ -1011,6 +1011,9 @@ LANG_ENGLISH "Toughguy & Crybaby" // HINT STRINGS +REFERENCE ZOMBIE_WEAPON_SARITCH +LANG_ENGLISH "Hold ^3[{+activate}]^7 for SMR [Cost: &&1]" + REFERENCE ZOMBIE_PERK_QUICKREVIVE LANG_ENGLISH "Hold ^3[{+activate}]^7 for Quick Revive [Cost: &&1]" diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 693c2fba..b9388a58 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -136,7 +136,6 @@ init() level.using_solo_revive = 0; level.claymores_max_per_player = 20; - level.zombiemode_reusing_pack_a_punch = 0; level.navcards = undefined; // removes navcards on HUD level.powerup_intro_vox = undefined; level.player_too_many_players_check = 0; @@ -1667,6 +1666,19 @@ weapon_changes() include_weapon( "held_one_inch_punch_lightning_zm", 0 ); register_melee_weapon_for_level( "held_one_inch_punch_lightning_zm" ); } + + if (isdefined(level.zombie_weapons["saritch_zm"])) + { + level.zombie_weapons["saritch_zm"].is_in_box = 0; + level.zombie_weapons["saritch_zm"].cost = 500; + level.zombie_weapons["saritch_zm"].ammo_cost = 250; + } + else + { + include_weapon( "saritch_zm", 0 ); + include_weapon( "saritch_upgraded_zm", 0 ); + add_zombie_weapon( "saritch_zm", "saritch_upgraded_zm", &"ZOMBIE_WEAPON_SARITCH", 500, "wpck_smr", "", undefined, 1 ); + } } player_give_willy_pete() diff --git a/scripts/zm/locs/zm_buried_loc_maze.gsc b/scripts/zm/locs/zm_buried_loc_maze.gsc index c7d62ee3..f7094833 100644 --- a/scripts/zm/locs/zm_buried_loc_maze.gsc +++ b/scripts/zm/locs/zm_buried_loc_maze.gsc @@ -257,7 +257,7 @@ init_wallbuys() og_weapon_structs = array_randomize(og_weapon_structs); - scripts\zm\replaced\utility::wallbuy("m14_zm", "m14", "weapon_upgrade", og_weapon_structs[0].origin, og_weapon_structs[0].angles); + scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", og_weapon_structs[0].origin, og_weapon_structs[0].angles); scripts\zm\replaced\utility::wallbuy("rottweil72_zm", "olympia", "weapon_upgrade", og_weapon_structs[1].origin, og_weapon_structs[1].angles); scripts\zm\replaced\utility::wallbuy("beretta93r_zm", "beretta93r", "weapon_upgrade", og_weapon_structs[2].origin, og_weapon_structs[2].angles); scripts\zm\replaced\utility::wallbuy("pdw57_zm", "pdw57", "weapon_upgrade", og_weapon_structs[3].origin, og_weapon_structs[3].angles); diff --git a/scripts/zm/locs/zm_prison_loc_docks.gsc b/scripts/zm/locs/zm_prison_loc_docks.gsc index 3b07f15e..d0e22f5e 100644 --- a/scripts/zm/locs/zm_prison_loc_docks.gsc +++ b/scripts/zm/locs/zm_prison_loc_docks.gsc @@ -128,7 +128,7 @@ set_box_weapons() init_wallbuys() { - scripts\zm\replaced\utility::wallbuy("m14_zm", "m14", "weapon_upgrade", (305, 6376, 319), (0, -80, 0)); + scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (305, 6376, 319), (0, -80, 0)); scripts\zm\replaced\utility::wallbuy("rottweil72_zm", "olympia", "weapon_upgrade", (-709, 5721, -19.875), (0, -80, 30)); scripts\zm\replaced\utility::wallbuy("uzi_zm", "uzi", "weapon_upgrade", (-219, 7156, 122), (0, 190, 0)); } diff --git a/scripts/zm/locs/zm_transit_loc_cornfield.gsc b/scripts/zm/locs/zm_transit_loc_cornfield.gsc index c7b0b232..2d5d780f 100644 --- a/scripts/zm/locs/zm_transit_loc_cornfield.gsc +++ b/scripts/zm/locs/zm_transit_loc_cornfield.gsc @@ -121,7 +121,7 @@ main() init_wallbuys() { - scripts\zm\replaced\utility::wallbuy("m14_zm", "m14", "weapon_upgrade", (13662, -1166, -134), (0, -90, 0)); + scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (13662, -1166, -134), (0, -90, 0)); scripts\zm\replaced\utility::wallbuy("rottweil72_zm", "olympia", "weapon_upgrade", (13553, -539, -133), (0, -90, 0)); scripts\zm\replaced\utility::wallbuy("beretta93r_zm", "beretta93r", "weapon_upgrade", (13793, -1646, -105), (0, 0, 0)); scripts\zm\replaced\utility::wallbuy("mp5k_zm", "mp5", "weapon_upgrade", (13553, -769, -133), (0, -90, 0)); diff --git a/scripts/zm/locs/zm_transit_loc_diner.gsc b/scripts/zm/locs/zm_transit_loc_diner.gsc index 3ddadb8d..66e52694 100644 --- a/scripts/zm/locs/zm_transit_loc_diner.gsc +++ b/scripts/zm/locs/zm_transit_loc_diner.gsc @@ -158,7 +158,7 @@ treasure_chest_init() init_wallbuys() { - scripts\zm\replaced\utility::wallbuy("m14_zm", "m14", "weapon_upgrade", (-5085, -7807, -5), (0, 0, 0)); + scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (-5085, -7807, -5), (0, 0, 0)); scripts\zm\replaced\utility::wallbuy("rottweil72_zm", "olympia", "weapon_upgrade", (-4576, -7748, 18), (0, 90, 0)); scripts\zm\replaced\utility::wallbuy("mp5k_zm", "mp5", "weapon_upgrade", (-5489, -7982.7, 62), (0, 1, 0)); scripts\zm\replaced\utility::wallbuy("tazer_knuckles_zm", "tazer_knuckles", "tazer_upgrade", (-6265, -7941, 100), (0, 90, 0)); diff --git a/scripts/zm/locs/zm_transit_loc_power.gsc b/scripts/zm/locs/zm_transit_loc_power.gsc index a332d476..74e28f90 100644 --- a/scripts/zm/locs/zm_transit_loc_power.gsc +++ b/scripts/zm/locs/zm_transit_loc_power.gsc @@ -103,7 +103,7 @@ treasure_chest_init() init_wallbuys() { - scripts\zm\replaced\utility::wallbuy("m14_zm", "m14", "weapon_upgrade", (10559, 8220, -495), (0, 90, 0)); + scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (10559, 8220, -495), (0, 90, 0)); scripts\zm\replaced\utility::wallbuy("rottweil72_zm", "olympia", "weapon_upgrade", (10678, 8135, -476), (0, 180, 0)); scripts\zm\replaced\utility::wallbuy("870mcs_zm", "870mcs", "weapon_upgrade", (11778, 7664, -697), (0, 170, 0)); scripts\zm\replaced\utility::wallbuy("mp5k_zm", "mp5", "weapon_upgrade", (11452, 8692, -521), (0, 90, 0)); diff --git a/scripts/zm/locs/zm_transit_loc_tunnel.gsc b/scripts/zm/locs/zm_transit_loc_tunnel.gsc index 8b62a625..45c6e60d 100644 --- a/scripts/zm/locs/zm_transit_loc_tunnel.gsc +++ b/scripts/zm/locs/zm_transit_loc_tunnel.gsc @@ -69,7 +69,7 @@ main() init_wallbuys() { - scripts\zm\replaced\utility::wallbuy("m14_zm", "m14", "weapon_upgrade", (-11166, -2844, 247), (0, -86, 0)); + scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (-11166, -2844, 247), (0, -86, 0)); scripts\zm\replaced\utility::wallbuy("rottweil72_zm", "olympia", "weapon_upgrade", (-10735, -2960, 247), (0, 97, 0)); scripts\zm\replaced\utility::wallbuy("ak74u_zm", "ak74u", "weapon_upgrade", (-10656, -752, 247), (0, 83, 0)); scripts\zm\replaced\utility::wallbuy("m16_zm", "m16", "weapon_upgrade", (-11839, -1695.1, 287), (0, 270, 0)); diff --git a/scripts/zm/replaced/_zm.gsc b/scripts/zm/replaced/_zm.gsc index cdfb7932..16e83b3f 100644 --- a/scripts/zm/replaced/_zm.gsc +++ b/scripts/zm/replaced/_zm.gsc @@ -1431,11 +1431,6 @@ actor_damage_override(inflictor, attacker, damage, flags, meansofdeath, weapon, attacker thread maps\mp\gametypes_zm\_weapons::checkhit(weapon); - if (maps\mp\zombies\_zm_weapons::get_base_weapon_name(weapon, 1) == "saritch_zm") - { - final_damage *= 2; - } - if (weapon == "blundergat_zm") { if (!is_true(self.is_brutus)) diff --git a/scripts/zm/replaced/_zm_weapons.gsc b/scripts/zm/replaced/_zm_weapons.gsc index 8f42ec52..8a4da7bd 100644 --- a/scripts/zm/replaced/_zm_weapons.gsc +++ b/scripts/zm/replaced/_zm_weapons.gsc @@ -87,6 +87,8 @@ init_spawnable_weapon_upgrade() continue; } + spawn_list[i] wallbuy_changes(); + precachemodel(target_struct.model); unitrigger_stub = spawnstruct(); unitrigger_stub.origin = spawn_list[i].origin; @@ -173,6 +175,14 @@ init_spawnable_weapon_upgrade() tempmodel delete(); } +wallbuy_changes() +{ + if (self.zombie_weapon_upgrade == "m14_zm") + { + self.zombie_weapon_upgrade = "saritch_zm"; + } +} + add_dynamic_wallbuy(weapon, wallbuy, pristine) { spawned_wallbuy = undefined; diff --git a/scripts/zm/replaced/utility.gsc b/scripts/zm/replaced/utility.gsc index b2989b80..9ea53496 100644 --- a/scripts/zm/replaced/utility.gsc +++ b/scripts/zm/replaced/utility.gsc @@ -325,12 +325,22 @@ wallbuy(weapon_name, target, targetname, origin, angles, play_chalk_fx = 1) if (play_chalk_fx) { - chalk_fx = weapon_name + "_fx"; - level thread playchalkfx(chalk_fx, origin, angles); + chalk_fx = get_chalk_fx_name(weapon_name); + level thread play_chalk_fx(chalk_fx, origin, angles); } } -playchalkfx(effect, origin, angles) +get_chalk_fx_name(weapon_name) +{ + if (weapon_name == "saritch_zm") + { + weapon_name = "m14_zm"; + } + + return weapon_name + "_fx"; +} + +play_chalk_fx(effect, origin, angles) { while (1) { diff --git a/scripts/zm/replaced/zm_buried_grief_street.gsc b/scripts/zm/replaced/zm_buried_grief_street.gsc index ca6008d1..ca788d7e 100644 --- a/scripts/zm/replaced/zm_buried_grief_street.gsc +++ b/scripts/zm/replaced/zm_buried_grief_street.gsc @@ -171,8 +171,8 @@ builddynamicwallbuy(location, weaponname) model useweaponhidetags(weaponname); model hide(); - chalk_fx = weaponname + "_fx"; - thread scripts\zm\replaced\utility::playchalkfx(chalk_fx, origin, wallbuy.angles); + chalk_fx = scripts\zm\replaced\utility::get_chalk_fx_name(weaponname); + thread scripts\zm\replaced\utility::play_chalk_fx(chalk_fx, origin, wallbuy.angles); } maps\mp\zombies\_zm_weapons::add_dynamic_wallbuy(weaponname, wallbuy.targetname, 1); diff --git a/weapons/zm/dualoptic_saritch_upgraded_zm b/weapons/zm/dualoptic_saritch_upgraded_zm index 1eeac8c5..4f73ae6c 100644 --- a/weapons/zm/dualoptic_saritch_upgraded_zm +++ b/weapons/zm/dualoptic_saritch_upgraded_zm @@ -1 +1 @@ -WEAPONFILE\displayName\ZMWEAPON_SARITCH_UPGRADED\AIOverlayDescription\\modeName\\playerAnimType\rearclip\gunModel\t6_wpn_ar_saritch_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_sights_on\notetrackSoundMap\\idleAnim\viewmodel_saritch_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_saritch_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_saritch_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_saritch_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_saritch_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_saritch_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_saritch_pullout\dropAnim\viewmodel_saritch_putaway\firstRaiseAnim\viewmodel_saritch_first_raise\altRaiseAnim\viewmodel_saritch_rmr_alt_raise_up\altDropAnim\\quickRaiseAnim\viewmodel_saritch_pullout_quick\quickDropAnim\viewmodel_saritch_putaway_quick\emptyRaiseAnim\viewmodel_saritch_pullout\emptyDropAnim\viewmodel_saritch_putaway\sprintInAnim\viewmodel_saritch_sprint_in\sprintLoopAnim\viewmodel_saritch_sprint_loop\sprintOutAnim\viewmodel_saritch_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_saritch_crawl_in\crawlForwardAnim\viewmodel_saritch_crawl_forward\crawlBackAnim\viewmodel_saritch_crawl_back\crawlRightAnim\viewmodel_saritch_crawl_right\crawlLeftAnim\viewmodel_saritch_crawl_left\crawlOutAnim\viewmodel_saritch_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_saritch_acog_ads_fire\adsLastShotAnim\viewmodel_saritch_acog_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_saritch_rmr_top_ads_up\adsDownAnim\viewmodel_saritch_rmr_bottom_ads_down\adsUpOtherScopeAnim\viewmodel_saritch_rmr_bottom_ads_up\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_saritch_d2p_in\dtp_loop\viewmodel_saritch_d2p_loop\dtp_out\viewmodel_saritch_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_ap\inventoryType\altmode\fireType\Single 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style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.275\adsTransOutTime\0.275\adsIdleAmount\7\adsIdleSpeed\3\adsZoomFov1\30\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.25\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.35\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\adsViewKickPitchMin\20\adsViewKickPitchMax\40\adsViewKickMinMagnitude\30\adsViewKickYawMin\-50\adsViewKickYawMax\25\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1250\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\5\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\5.75\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\20\hipIdleSpeed\4\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\15\hipViewKickPitchMax\28\hipViewKickMinMagnitude\0\hipViewKickYawMin\-25\hipViewKickYawMax\12\hipViewKickCenterSpeed\1250\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1.2\locTorsoMid\1\locTorsoLower\1.2\locRightArmUpper\1.2\locRightArmLower\1.2\locRightHand\1.2\locLeftArmUpper\1.2\locLeftArmLower\1.2\locLeftHand\1.2\locRightLegUpper\1.2\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1.2\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2\adsDofEnd\3.5\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\3\ikLeftHandOffsetR\-0.4\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\3\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\1.6\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\-1\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\saritch\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0.15\altScopeADSTransOutTime\0.08\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_saritch\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/saritch_upgraded_zm b/weapons/zm/saritch_upgraded_zm index 0bb7f9c4..e0cb5ec6 100644 --- a/weapons/zm/saritch_upgraded_zm +++ b/weapons/zm/saritch_upgraded_zm @@ -1,4 +1,4 @@ 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saritch\clipName\saritch\maxAmmo\10\clipSize\20\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\60\cooldownRate\10\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\160\minDamage\120\maxDamageRange\1250\minDamageRange\2500\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0\introFireLength\0\fireTime\0.112\flourishTime\0.112\lastFireTime\0\rechamberTime\1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.75\reloadShowRocketTime\0\reloadEmptyTime\3.2\reloadAddTime\1.8\reloadEmptyAddTime\0\reloadQuickAddTime\1.15\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.75\reloadQuickEmptyTime\3.2\dropTime\0.4\raiseTime\0.6\altDropTime\0\altRaiseTime\0.7\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\1.1\emptyRaiseTime\0.8\emptyDropTime\0.7\sprintInTime\0.2\sprintLoopTime\0.805\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.2\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.016\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\1\adsSwayLerpSpeed\6\adsSwayPitchScale\0.125\adsSwayYawScale\0.125\adsSwayHorizScale\0.125\adsSwayVertScale\0.125\meleeChargeRange\0\rifleBullet\1\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\1\altWeaponDisableSwitching\1\killIcon\menu_mp_weapons_saritch\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\1\attachmentUnique\au_saritch_upgraded\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.275\adsTransOutTime\0.275\adsIdleAmount\7\adsIdleSpeed\3\adsZoomFov1\30\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.25\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.35\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\adsViewKickPitchMin\20\adsViewKickPitchMax\40\adsViewKickMinMagnitude\30\adsViewKickYawMin\-50\adsViewKickYawMax\25\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1250\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\5\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\5.75\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\20\hipIdleSpeed\4\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\15\hipViewKickPitchMax\28\hipViewKickMinMagnitude\0\hipViewKickYawMin\-25\hipViewKickYawMax\12\hipViewKickCenterSpeed\1250\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4.5\locHead\4.5\locNeck\4.5\locTorsoUpper\1.2\locTorsoMid\1\locTorsoLower\1.2\locRightArmUpper\1.2\locRightArmLower\1.2\locRightHand\1.2\locLeftArmUpper\1.2\locLeftArmLower\1.2\locLeftHand\1.2\locRightLegUpper\1.2\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1.2\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2\adsDofEnd\3.5\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\3\ikLeftHandOffsetR\-0.4\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\3\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\1.6\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\-1\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\saritch\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0.15\altScopeADSTransOutTime\0.08\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_saritch\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment dualoptic mms rangefinder diff --git a/weapons/zm/saritch_zm b/weapons/zm/saritch_zm index 6a9d63b8..8c7bbd4b 100644 --- a/weapons/zm/saritch_zm +++ b/weapons/zm/saritch_zm @@ -1 +1 @@ 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style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.275\adsTransOutTime\0.275\adsIdleAmount\7\adsIdleSpeed\3\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.25\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.35\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\10\adsGunKickPitchMax\20\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\adsViewKickPitchMin\30\adsViewKickPitchMax\55\adsViewKickMinMagnitude\30\adsViewKickYawMin\-50\adsViewKickYawMax\25\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1250\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\5\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\5.75\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\20\hipIdleSpeed\4\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\15\hipViewKickPitchMax\28\hipViewKickMinMagnitude\0\hipViewKickYawMin\-25\hipViewKickYawMax\12\hipViewKickCenterSpeed\1250\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\3\locHead\3\locNeck\3\locTorsoUpper\1.2\locTorsoMid\1\locTorsoLower\1.2\locRightArmUpper\1.2\locRightArmLower\1.2\locRightHand\1.2\locLeftArmUpper\1.2\locLeftArmLower\1.2\locLeftHand\1.2\locRightLegUpper\1.2\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1.2\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2\adsDofEnd\3.5\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\3\ikLeftHandOffsetR\-0.4\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\3\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\1.6\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\-1\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\saritch\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_saritch\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/zone_source/mod.zone b/zone_source/mod.zone index 3feb22bb..c5d0661c 100644 --- a/zone_source/mod.zone +++ b/zone_source/mod.zone @@ -2,6 +2,7 @@ >type,fastfile >name,mod +include,saritch_zm include,knife_ballistic_zm include,ray_gun_zm include,raygun_mark2_zm diff --git a/zone_source/saritch_zm.zone b/zone_source/saritch_zm.zone new file mode 100644 index 00000000..6ba0f73c --- /dev/null +++ b/zone_source/saritch_zm.zone @@ -0,0 +1,82 @@ +image,~~-gmtl_t6_weapon_ar_saritch_~509512b7 +image,mtl_t6_weapon_ar_saritch_nml +image,~mtl_t6_weapon_ar_saritch_ao-~962bd871 +image,~-gmtl_t6_weapon_ar_saritch_col +image,~mtl_t6_weapon_ar_saritch_ir-~0f155f85 +material,mc/mtl_t6_wpn_ar_saritch_thermal +material,mc/mtl_t6_wpn_ar_saritch +material,mc/mtl_t6_wpn_ar_saritch_camo1 +material,mc/mtl_t6_wpn_ar_saritch_camo2 +material,mc/mtl_t6_wpn_ar_saritch_camo3 +xmodel,t6_wpn_ar_saritch_view +xmodel,t6_wpn_ar_saritch_world +xmodel,t6_attach_mag_saritch_view +xmodel,t6_attach_mag_saritch_world +camo,camo_saritch +xanim,viewmodel_saritch_idle +xanim,viewmodel_saritch_fire +xanim,viewmodel_saritch_reload +xanim,viewmodel_saritch_reload_empty +xanim,viewmodel_saritch_pullout +xanim,viewmodel_saritch_first_raise +xanim,viewmodel_saritch_putaway +xanim,viewmodel_saritch_pullout_quick +xanim,viewmodel_saritch_putaway_quick +xanim,viewmodel_saritch_sprint_in +xanim,viewmodel_saritch_sprint_loop +xanim,viewmodel_saritch_sprint_out +xanim,viewmodel_saritch_crawl_in +xanim,viewmodel_saritch_crawl_forward +xanim,viewmodel_saritch_crawl_back +xanim,viewmodel_saritch_crawl_right +xanim,viewmodel_saritch_crawl_left +xanim,viewmodel_saritch_crawl_out +xanim,viewmodel_saritch_ads_fire +xanim,viewmodel_saritch_d2p_in +xanim,viewmodel_saritch_d2p_loop +xanim,viewmodel_saritch_d2p_out +xanim,viewmodel_saritch_ads_up +xanim,viewmodel_saritch_ads_down +image,menu_mp_weapons_saritch +material,menu_mp_weapons_saritch +weapon,saritch_zm +xanim,viewmodel_saritch_rmr_alt_raise_up +xanim,viewmodel_saritch_acog_ads_fire +xanim,viewmodel_saritch_rmr_top_ads_up +xanim,viewmodel_saritch_rmr_top_ads_down +xanim,viewmodel_saritch_rmr_bottom_ads_up +attachment,dualoptic +attachmentunique,au_saritch_none +image,mtl_t6_attach_optic_combo_reddot +material,mc/mtl_t6_attach_optic_combo_reticle_up +image,mtl_t6_attach_optic_combo_acog_reticle +material,mc/mtl_t6_attach_optic_combo_reticle_down +image,~~-gmtl_t6_attach_optic_combo~bc3c1b55 +image,mtl_t6_attach_optic_combo_nml +image,~mtl_t6_attach_optic_combo_ao~fcaffea3 +image,~-gmtl_t6_attach_optic_combo_col +image,~mtl_t6_attach_optic_combo_ir~11ddeb86 +material,mc/mtl_t6_attach_optic_combo_thermal +material,mc/mtl_t6_attach_optic_combo +image,~-gmtl_t6_attach_optic_combo_lens +material,mc/mtl_t6_attach_optic_combo_lens +material,mc/mtl_t6_attach_optic_combo_camo1 +material,mc/mtl_t6_attach_optic_combo_camo2 +xmodel,t6_attach_optic_combo_view +xmodel,t6_attach_optic_combo_world +camo,camo_hybrid +attachmentunique,au_saritch_upgraded_dualoptic +attachmentunique,au_saritch_upgraded_mms +attachmentunique,au_saritch_upgraded_rangefinder +attachmentunique,au_saritch_upgraded_reflex +weapon,saritch_upgraded_zm +xanim,viewmodel_saritch_reflex_ads_up +xanim,viewmodel_saritch_reflex_ads_down +xanim,viewmodel_saritch_mms_first_raise +xanim,viewmodel_saritch_mms_ads_up +xanim,viewmodel_saritch_mms_ads_down +xanim,viewmodel_saritch_rangefinder_ads_fire +xanim,viewmodel_saritch_rangefinder_ads_up +xanim,viewmodel_saritch_rangefinder_ads_down +xanim,viewmodel_saritch_rmr_bottom_ads_down +weapon,dualoptic_saritch_upgraded_zm \ No newline at end of file