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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-18 11:08:26 -05:00
Origins: fix shovels still spawning
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@ -134,11 +134,6 @@ onplayerconnect()
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{
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level waittill("connecting", player);
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if(isDefined(level.map_on_player_connect))
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{
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player thread [[level.map_on_player_connect]]();
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}
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player thread onplayerspawned();
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player thread onplayerdowned();
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@ -1,15 +1,64 @@
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#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\zombies\_zm_unitrigger;
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#include maps\mp\zm_tomb_utility;
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#include maps\mp\zombies\_zm_audio;
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#include maps\mp\zombies\_zm_audio_announcer;
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#include maps\mp\zombies\_zm_zonemgr;
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#include maps\mp\zombies\_zm_stats;
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#include maps\mp\zm_tomb_main_quest;
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#include maps\mp\zombies\_zm_powerups;
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#include maps\mp\zombies\_zm_weap_claymore;
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#include maps\mp\zombies\_zm_powerup_zombie_blood;
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#include maps\mp\zm_tomb_dig;
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increment_player_perk_purchase_limit()
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init_shovel()
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{
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self maps\mp\zombies\_zm_perks::give_random_perk();
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precachemodel( "p6_zm_tm_dig_mound" );
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precachemodel( "p6_zm_tm_dig_mound_blood" );
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precachemodel( "p6_zm_tm_shovel" );
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precachemodel( "zombie_pickup_perk_bottle" );
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precachemodel( "t6_wpn_claymore_world" );
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maps\mp\zombies\_zm_audio_announcer::createvox( "blood_money", "powerup_blood_money" );
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onplayerconnect_callback( ::init_shovel_player );
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level.get_player_perk_purchase_limit = ::get_player_perk_purchase_limit;
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level.bonus_points_powerup_override = ::bonus_points_powerup_override;
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level thread dig_powerups_tracking();
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level thread dig_spots_init();
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registerclientfield( "world", "shovel_player1", 14000, 2, "int", undefined, 0 );
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registerclientfield( "world", "shovel_player2", 14000, 2, "int", undefined, 0 );
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registerclientfield( "world", "shovel_player3", 14000, 2, "int", undefined, 0 );
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registerclientfield( "world", "shovel_player4", 14000, 2, "int", undefined, 0 );
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registerclientfield( "world", "helmet_player1", 14000, 1, "int", undefined, 0 );
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registerclientfield( "world", "helmet_player2", 14000, 1, "int", undefined, 0 );
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registerclientfield( "world", "helmet_player3", 14000, 1, "int", undefined, 0 );
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registerclientfield( "world", "helmet_player4", 14000, 1, "int", undefined, 0 );
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}
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dig_disconnect_watch( n_player, v_origin, v_angles )
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init_shovel_player()
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{
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self.dig_vars["has_shovel"] = 1;
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self.dig_vars["has_upgraded_shovel"] = 0;
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self.dig_vars["has_helmet"] = 0;
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self.dig_vars["n_spots_dug"] = 0;
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self.dig_vars["n_losing_streak"] = 0;
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n_player = self getentitynumber() + 1;
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level setclientfield( "shovel_player" + n_player, 1 );
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self thread dig_disconnect_watch( n_player );
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}
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dig_disconnect_watch( n_player )
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{
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self waittill( "disconnect" );
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level setclientfield( "shovel_player" + n_player, 0 );
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level setclientfield( "helmet_player" + n_player, 0 );
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}
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increment_player_perk_purchase_limit()
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{
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self maps\mp\zombies\_zm_perks::give_random_perk();
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}
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@ -37,8 +37,8 @@ main()
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replaceFunc(maps\mp\zm_tomb_craftables::quadrotor_control_thread, scripts\zm\replaced\zm_tomb_craftables::quadrotor_control_thread);
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replaceFunc(maps\mp\zm_tomb_craftables::quadrotor_set_unavailable, scripts\zm\replaced\zm_tomb_craftables::quadrotor_set_unavailable);
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replaceFunc(maps\mp\zm_tomb_craftables::vinyl_add_pickup, scripts\zm\replaced\zm_tomb_craftables::vinyl_add_pickup);
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replaceFunc(maps\mp\zm_tomb_dig::init_shovel, scripts\zm\replaced\zm_tomb_dig::init_shovel);
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replaceFunc(maps\mp\zm_tomb_dig::increment_player_perk_purchase_limit, scripts\zm\replaced\zm_tomb_dig::increment_player_perk_purchase_limit);
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replaceFunc(maps\mp\zm_tomb_dig::dig_disconnect_watch, scripts\zm\replaced\zm_tomb_dig::dig_disconnect_watch);
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replaceFunc(maps\mp\zm_tomb_tank::players_on_tank_update, scripts\zm\replaced\zm_tomb_tank::players_on_tank_update);
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replaceFunc(maps\mp\zombies\_zm_ai_mechz::mechz_set_starting_health, scripts\zm\replaced\_zm_ai_mechz::mechz_set_starting_health);
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replaceFunc(maps\mp\zombies\_zm_craftables::choose_open_craftable, scripts\zm\replaced\_zm_craftables::choose_open_craftable);
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@ -53,7 +53,6 @@ main()
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init()
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{
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level.map_on_player_connect = ::on_player_connect;
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level.zombie_init_done = ::zombie_init_done;
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level.special_weapon_magicbox_check = ::tomb_special_weapon_magicbox_check;
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level.custom_magic_box_timer_til_despawn = ::custom_magic_box_timer_til_despawn;
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@ -61,16 +60,10 @@ init()
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level.custom_craftable_validation = scripts\zm\replaced\zm_tomb_craftables::tomb_custom_craftable_validation;
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level thread increase_solo_door_prices();
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level thread remove_shovels_from_map();
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level thread zombie_blood_dig_changes();
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level thread updatecraftables();
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}
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on_player_connect()
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{
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self thread give_shovel();
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}
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zombie_init_done()
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{
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self.allowpain = 0;
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@ -133,41 +126,6 @@ door_price_increase_for_solo()
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}
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}
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remove_shovels_from_map()
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{
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if(!(is_classic() && level.scr_zm_map_start_location == "tomb"))
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{
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return;
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}
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flag_wait( "initial_blackscreen_passed" );
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stubs = level._unitriggers.trigger_stubs;
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for(i = 0; i < stubs.size; i++)
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{
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stub = stubs[i];
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if(IsDefined(stub.e_shovel))
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{
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stub.e_shovel delete();
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maps\mp\zombies\_zm_unitrigger::unregister_unitrigger( stub );
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}
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}
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}
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give_shovel()
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{
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if(!(is_classic() && level.scr_zm_map_start_location == "tomb"))
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{
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return;
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}
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self waittill("spawned_player");
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self.dig_vars[ "has_shovel" ] = 1;
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n_player = self getentitynumber() + 1;
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level setclientfield( "shovel_player" + n_player, 1 );
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}
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zombie_blood_dig_changes()
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{
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if(!(is_classic() && level.scr_zm_map_start_location == "tomb"))
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