From 921b53cc191f9272856d6798c570e95ceabdc07f Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Wed, 3 Jan 2024 00:35:40 -0800 Subject: [PATCH] Vector: replace Ak74u --- README.md | 3 + attachmentunique/au_vector_none | 1 + attachmentunique/au_vector_steadyaim | 1 + english/localizedstrings/reimagined.str | 15 ++ maps/mp/zm_buried.d3dbsp | 2 +- maps/mp/zm_highrise.d3dbsp | 4 +- maps/mp/zm_nuked.d3dbsp | 4 +- maps/mp/zm_tomb.d3dbsp | 12 +- maps/mp/zm_transit.d3dbsp | 12 +- scripts/zm/_zm_reimagined.gsc | 17 +++ scripts/zm/locs/zm_transit_loc_cornfield.gsc | 2 +- scripts/zm/locs/zm_transit_loc_tunnel.gsc | 2 +- scripts/zm/replaced/_zm.csc | 2 +- scripts/zm/replaced/_zm.gsc | 2 +- scripts/zm/replaced/zm_buried.gsc | 63 ++++++++ scripts/zm/replaced/zm_buried_buildables.gsc | 45 ++++++ scripts/zm/replaced/zm_tomb_dig.gsc | 2 +- scripts/zm/zm_buried/zm_buried_reimagined.csc | 32 ++++ scripts/zm/zm_buried/zm_buried_reimagined.gsc | 2 + weapons/zm/vector_extclip_upgraded_zm | 30 ++++ weapons/zm/vector_extclip_zm | 30 ++++ weapons/zm/vector_upgraded_zm | 30 ++++ weapons/zm/vector_zm | 30 ++++ zm/pap_attach.csv | 6 +- zone_source/includes/clientscripts.zone | 1 + zone_source/includes/vector_zm.zone | 138 ++++++++++++++++++ zone_source/mod.zone | 1 + 27 files changed, 464 insertions(+), 25 deletions(-) create mode 100644 attachmentunique/au_vector_none create mode 100644 attachmentunique/au_vector_steadyaim create mode 100644 scripts/zm/replaced/zm_buried.gsc create mode 100644 scripts/zm/zm_buried/zm_buried_reimagined.csc create mode 100644 weapons/zm/vector_extclip_upgraded_zm create mode 100644 weapons/zm/vector_extclip_zm create mode 100644 weapons/zm/vector_upgraded_zm create mode 100644 weapons/zm/vector_zm create mode 100644 zone_source/includes/vector_zm.zone diff --git a/README.md b/README.md index 9953f99b..a3b60189 100644 --- a/README.md +++ b/README.md @@ -240,6 +240,9 @@ ### Skorpion EVO * Upgraded: changed default attachment from Reflex Sight to Fast Mag +### Vector K10 +* Replaces Ak74u + ## Light Machine Guns * Decreased move speed from 87.5% to 85% diff --git a/attachmentunique/au_vector_none b/attachmentunique/au_vector_none new file mode 100644 index 00000000..1b9543d2 --- /dev/null +++ b/attachmentunique/au_vector_none @@ -0,0 +1 @@ +ATTACHMENTUNIQUEFILE\attachmentType\none\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\viewModel\\viewModelAdditional\\viewModelADS\\worldModel\\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\0\viewModelOffsetY\0\viewModelOffsetZ\0\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\0\worldModelOffsetX\0\worldModelOffsetY\0\worldModelOffsetZ\0\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\0\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\tag_sights_off\camo\camo_vector\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\\DualWieldWeapon\\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\firstRaiseTime\0\altRaiseTime\0\altDropTime\0\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_vector_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_vector_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_vector_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_vector_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_vector_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_vector_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_vector_pullout\dropAnim\viewmodel_vector_putaway\firstRaiseAnim\viewmodel_vector_first_raise\altRaiseAnim\viewmodel_vector_pullout\altDropAnim\viewmodel_vector_putaway\quickRaiseAnim\viewmodel_vector_pullout_quick\quickDropAnim\viewmodel_vector_putaway_quick\emptyRaiseAnim\viewmodel_vector_pullout\emptyDropAnim\viewmodel_vector_putaway\sprintInAnim\viewmodel_vector_sprint_in\sprintLoopAnim\viewmodel_vector_sprint_loop\sprintOutAnim\viewmodel_vector_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_vector_crawl_in\crawlForwardAnim\viewmodel_vector_crawl_forward\crawlBackAnim\viewmodel_vector_crawl_back\crawlRightAnim\viewmodel_vector_crawl_right\crawlLeftAnim\viewmodel_vector_crawl_left\crawlOutAnim\viewmodel_vector_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_vector_ads_fire\adsLastShotAnim\viewmodel_vector_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_vector_ads_up\adsDownAnim\viewmodel_vector_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_vector_d2p_in\dtp_loop\viewmodel_vector_d2p_loop\dtp_out\viewmodel_vector_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\wpn_ak74u_fire_npc_pap\fireSoundPlayer\wpn_ak74u_fire_plr_pap\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_muz_sm_gas_flash_1p\worldFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_muz_smg_flash_3p\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\0\overrideLeftHandProneIK\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0 \ No newline at end of file diff --git a/attachmentunique/au_vector_steadyaim b/attachmentunique/au_vector_steadyaim new file mode 100644 index 00000000..6db2aad2 --- /dev/null +++ b/attachmentunique/au_vector_steadyaim @@ -0,0 +1 @@ +ATTACHMENTUNIQUEFILE\attachmentType\steadyaim\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\viewModel\t6_attach_dbal_view\viewModelAdditional\\viewModelADS\\worldModel\t6_attach_dbal_world\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\10.142\viewModelOffsetY\-0.776\viewModelOffsetZ\0.611\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\90\worldModelOffsetX\-0.12\worldModelOffsetY\-0.764\worldModelOffsetZ\-1.773\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\90\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\tag_sights_off\camo\camo_vector\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\\DualWieldWeapon\\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\firstRaiseTime\0\altRaiseTime\0\altDropTime\0\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_vector_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_vector_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_vector_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_vector_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_vector_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_vector_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_vector_pullout\dropAnim\viewmodel_vector_putaway\firstRaiseAnim\viewmodel_vector_first_raise\altRaiseAnim\viewmodel_vector_pullout\altDropAnim\viewmodel_vector_putaway\quickRaiseAnim\viewmodel_vector_pullout_quick\quickDropAnim\viewmodel_vector_putaway_quick\emptyRaiseAnim\viewmodel_vector_pullout\emptyDropAnim\viewmodel_vector_putaway\sprintInAnim\viewmodel_vector_sprint_in\sprintLoopAnim\viewmodel_vector_sprint_loop\sprintOutAnim\viewmodel_vector_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_vector_crawl_in\crawlForwardAnim\viewmodel_vector_crawl_forward\crawlBackAnim\viewmodel_vector_crawl_back\crawlRightAnim\viewmodel_vector_crawl_right\crawlLeftAnim\viewmodel_vector_crawl_left\crawlOutAnim\viewmodel_vector_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_vector_ads_fire\adsLastShotAnim\viewmodel_vector_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_vector_ads_up\adsDownAnim\viewmodel_vector_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_vector_d2p_in\dtp_loop\viewmodel_vector_d2p_loop\dtp_out\viewmodel_vector_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\wpn_ak74u_fire_npc_pap\fireSoundPlayer\wpn_ak74u_fire_plr_pap\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_muz_sm_gas_flash_1p\worldFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_muz_smg_flash_3p\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\0\overrideLeftHandProneIK\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0 \ No newline at end of file diff --git a/english/localizedstrings/reimagined.str b/english/localizedstrings/reimagined.str index 65181702..030cfa44 100644 --- a/english/localizedstrings/reimagined.str +++ b/english/localizedstrings/reimagined.str @@ -1012,6 +1012,12 @@ LANG_ENGLISH "Toughguy & Crybaby" REFERENCE ZMWEAPON_INSAS_UPGRADED LANG_ENGLISH "Massachusetts State Missouri City" +REFERENCE ZMWEAPON_VECTOR_EXTCLIP +LANG_ENGLISH "Vector K10 Extended Clip" + +REFERENCE ZMWEAPON_VECTOR_UPGRADED +LANG_ENGLISH "Matrix K1000" + REFERENCE ZMWEAPON_SA58_UPGRADED LANG_ENGLISH "WN OTW" @@ -1026,6 +1032,9 @@ LANG_ENGLISH "Hold ^3[{+activate}]^7 for Ballista [Cost: &&1]" REFERENCE ZOMBIE_WEAPON_INSAS LANG_ENGLISH "Hold ^3[{+activate}]^7 for MSMC [Cost: &&1]" +REFERENCE ZOMBIE_WEAPON_VECTOR +LANG_ENGLISH "Hold ^3[{+activate}]^7 for Vector K10 [Cost: &&1]" + REFERENCE ZOMBIE_WEAPON_STICKY_GRENADE LANG_ENGLISH "Hold ^3[{+activate}]^7 for Semtex Grenades [Cost: &&1]" @@ -1110,6 +1119,12 @@ LANG_ENGLISH "Hold ^3[{+activate}]^7 for Head Chopper [Cost: &&1]" REFERENCE ZM_BURIED_BOUGHT_HEADCHOPPER LANG_ENGLISH "Took Head Chopper" +REFERENCE ZM_BURIED_PU_VECTOR +LANG_ENGLISH "Hold ^3[{+activate}]^7 for Vector K10 Chalk" + +REFERENCE ZM_BURIED_WB_VECTOR +LANG_ENGLISH "Hold ^3[{+activate}]^7 to draw Vector K10 wallbuy" + REFERENCE ZM_BURIED_BUILD_MTOWER LANG_ENGLISH "Hold ^3[{+activate}]^7 to craft Noose" diff --git a/maps/mp/zm_buried.d3dbsp b/maps/mp/zm_buried.d3dbsp index d0ce062c..3d73be65 100644 --- a/maps/mp/zm_buried.d3dbsp +++ b/maps/mp/zm_buried.d3dbsp @@ -11930,7 +11930,7 @@ } { "angles" "0 2.50448e-006 0" -"script_noteworthy" "ak74u_zm" +"script_noteworthy" "vector_zm" "targetname" "chalk_p6_zm_bu_chalk" "origin" "-460 -1260.2 59" "classname" "script_struct" diff --git a/maps/mp/zm_highrise.d3dbsp b/maps/mp/zm_highrise.d3dbsp index becdcbd5..64e7c6d2 100644 --- a/maps/mp/zm_highrise.d3dbsp +++ b/maps/mp/zm_highrise.d3dbsp @@ -2330,7 +2330,7 @@ "angles" "0 330.4 0" "origin" "2860.91 758.777 1182" "classname" "script_struct" -"zombie_weapon_upgrade" "ak74u_zm" +"zombie_weapon_upgrade" "vector_zm" "targetname" "weapon_upgrade" "target" "pf1489_auto37" "guid" "5018227C" @@ -2338,7 +2338,7 @@ { "targetname" "pf1489_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_ak74u_world" +"model" "t6_wpn_smg_vector_world" "angles" "0 330.4 0" "origin" "2860.91 758.777 1182" "guid" "FCC3AFC8" diff --git a/maps/mp/zm_nuked.d3dbsp b/maps/mp/zm_nuked.d3dbsp index 7e2945fc..5fc280cc 100644 --- a/maps/mp/zm_nuked.d3dbsp +++ b/maps/mp/zm_nuked.d3dbsp @@ -11019,7 +11019,7 @@ "angles" "0 105 0" "origin" "152.255 446.797 42.25" "classname" "script_struct" -"zombie_weapon_upgrade" "ak74u_zm" +"zombie_weapon_upgrade" "vector_zm" "targetname" "weapon_upgrade" "target" "pf824_auto37" "guid" "5018227C" @@ -11027,7 +11027,7 @@ { "targetname" "pf824_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_ak74u_world" +"model" "t6_wpn_smg_vector_world" "angles" "0 105 0" "origin" "152.255 446.797 42.25" "guid" "FCC3AFC8" diff --git a/maps/mp/zm_tomb.d3dbsp b/maps/mp/zm_tomb.d3dbsp index 0ed9d96e..e370be13 100644 --- a/maps/mp/zm_tomb.d3dbsp +++ b/maps/mp/zm_tomb.d3dbsp @@ -5196,7 +5196,7 @@ "angles" "0 1.00179e-005 0" "origin" "708.5 2628.75 -171" "classname" "script_struct" -"zombie_weapon_upgrade" "ak74u_zm" +"zombie_weapon_upgrade" "vector_zm" "targetname" "weapon_upgrade" "target" "pf2213_auto37" "guid" "5018227C" @@ -5204,7 +5204,7 @@ { "targetname" "pf2213_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_ak74u_world" +"model" "t6_wpn_smg_vector_world" "angles" "0 1.00179e-005 0" "origin" "708.5 2628.75 -171" "guid" "FCC3AFC8" @@ -5247,7 +5247,7 @@ "angles" "0 90 0" "origin" "11187.8 -8379.5 -358" "classname" "script_struct" -"zombie_weapon_upgrade" "ak74u_zm" +"zombie_weapon_upgrade" "vector_zm" "targetname" "weapon_upgrade" "target" "pf2216_auto37" "guid" "5018227C" @@ -5255,7 +5255,7 @@ { "targetname" "pf2216_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_ak74u_world" +"model" "t6_wpn_smg_vector_world" "angles" "0 90 0" "origin" "11187.8 -8379.5 -358" "guid" "FCC3AFC8" @@ -5264,7 +5264,7 @@ "angles" "0 270 0" "origin" "-335 131.5 378" "classname" "script_struct" -"zombie_weapon_upgrade" "ak74u_zm" +"zombie_weapon_upgrade" "vector_zm" "targetname" "weapon_upgrade" "target" "pf2217_auto37" "guid" "5018227C" @@ -5272,7 +5272,7 @@ { "targetname" "pf2217_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_ak74u_world" +"model" "t6_wpn_smg_vector_world" "angles" "0 270 0" "origin" "-335 131.5 378" "guid" "FCC3AFC8" diff --git a/maps/mp/zm_transit.d3dbsp b/maps/mp/zm_transit.d3dbsp index 4db3d57a..13849d6b 100644 --- a/maps/mp/zm_transit.d3dbsp +++ b/maps/mp/zm_transit.d3dbsp @@ -52803,7 +52803,7 @@ "angles" "0 1.00179e-005 0" "origin" "11179.5 7635.5 -502" "classname" "script_struct" -"zombie_weapon_upgrade" "ak74u_zm" +"zombie_weapon_upgrade" "vector_zm" "targetname" "weapon_upgrade" "target" "pf1896_auto37" "guid" "5018227C" @@ -52811,7 +52811,7 @@ { "targetname" "pf1896_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_ak74u_world" +"model" "t6_wpn_smg_vector_world" "angles" "0 1.00179e-005 0" "origin" "11179.5 7635.5 -502" "guid" "FCC3AFC8" @@ -53177,7 +53177,7 @@ "angles" "0 1.00179e-005 0" "origin" "8312 -5420 110" "classname" "script_struct" -"zombie_weapon_upgrade" "ak74u_zm" +"zombie_weapon_upgrade" "vector_zm" "targetname" "weapon_upgrade" "target" "pf1915_auto37" "guid" "5018227C" @@ -53186,7 +53186,7 @@ "script_noteworthy" "zrace_farm" "targetname" "pf1915_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_ak74u_world" +"model" "t6_wpn_smg_vector_world" "angles" "0 1.00179e-005 0" "origin" "8312 -5420 110" "guid" "FCC3AFC8" @@ -53215,7 +53215,7 @@ "angles" "0 90.2 0" "origin" "8035.37 -5316.88 110" "classname" "script_struct" -"zombie_weapon_upgrade" "ak74u_zm" +"zombie_weapon_upgrade" "vector_zm" "targetname" "weapon_upgrade" "target" "pf1917_auto37" "guid" "5018227C" @@ -53224,7 +53224,7 @@ "script_noteworthy" "zrace_farm" "targetname" "pf1917_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_ak74u_world" +"model" "t6_wpn_smg_vector_world" "angles" "0 90.2 0" "origin" "8035.37 -5316.88 110" "guid" "FCC3AFC8" diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 6a1de709..913cf810 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -1695,6 +1695,23 @@ weapon_changes() add_zombie_weapon("insas_zm", "insas_upgraded_zm", &"ZOMBIE_WEAPON_INSAS", 1000, "smg", "", undefined, 1); } + if (isdefined(level.zombie_weapons["ak74u_zm"])) + { + include_weapon("vector_zm", 0); + include_weapon("vector_upgraded_zm", 0); + add_zombie_weapon("vector_zm", "vector_upgraded_zm", &"ZOMBIE_WEAPON_VECTOR", 1200, "smg", "", undefined, 1); + } + + if (isdefined(level.zombie_weapons["ak74u_extclip_zm"])) + { + level.zombie_weapons["ak74u_extclip_zm"].is_in_box = 0; + + include_weapon("vector_extclip_zm"); + include_weapon("vector_extclip_upgraded_zm", 0); + add_zombie_weapon("vector_extclip_zm", "vector_extclip_upgraded_zm", &"ZOMBIE_WEAPON_VECTOR", 1200, "smg", "", undefined, 1); + add_shared_ammo_weapon("vector_extclip_zm", "vector_zm"); + } + if (isdefined(level.zombie_weapons["python_zm"])) { level.zombie_weapons["python_zm"].is_in_box = 0; diff --git a/scripts/zm/locs/zm_transit_loc_cornfield.gsc b/scripts/zm/locs/zm_transit_loc_cornfield.gsc index 93b0ad86..ee6d93a2 100644 --- a/scripts/zm/locs/zm_transit_loc_cornfield.gsc +++ b/scripts/zm/locs/zm_transit_loc_cornfield.gsc @@ -125,7 +125,7 @@ init_wallbuys() scripts\zm\replaced\utility::wallbuy("ballista_zm", "ballista", "weapon_upgrade", (13553, -539, -133), (0, -90, 0)); scripts\zm\replaced\utility::wallbuy("beretta93r_zm", "beretta93r", "weapon_upgrade", (13793, -1646, -105), (0, 0, 0)); scripts\zm\replaced\utility::wallbuy("insas_zm", "insas", "weapon_upgrade", (13553, -769, -133), (0, -90, 0)); - scripts\zm\replaced\utility::wallbuy("ak74u_zm", "ak74u", "weapon_upgrade", (13979, -1550, -134), (0, 90, 0)); + scripts\zm\replaced\utility::wallbuy("vector_zm", "vector", "weapon_upgrade", (13979, -1550, -134), (0, 90, 0)); scripts\zm\replaced\utility::wallbuy("m16_zm", "m16", "weapon_upgrade", (14093, -351, -133), (0, 90, 0)); scripts\zm\replaced\utility::wallbuy("870mcs_zm", "870mcs", "weapon_upgrade", (13552, -1387, -134), (0, -90, 0)); scripts\zm\replaced\utility::wallbuy("sticky_grenade_zm", "sticky_grenade", "weapon_upgrade", (13603, -1082, -134), (0, 0, 0)); diff --git a/scripts/zm/locs/zm_transit_loc_tunnel.gsc b/scripts/zm/locs/zm_transit_loc_tunnel.gsc index 3e34c56e..4f84e6c3 100644 --- a/scripts/zm/locs/zm_transit_loc_tunnel.gsc +++ b/scripts/zm/locs/zm_transit_loc_tunnel.gsc @@ -71,7 +71,7 @@ init_wallbuys() { scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (-11166, -2844, 247), (0, -86, 0)); scripts\zm\replaced\utility::wallbuy("ballista_zm", "ballista", "weapon_upgrade", (-10735, -2960, 247), (0, 97, 0)); - scripts\zm\replaced\utility::wallbuy("ak74u_zm", "ak74u", "weapon_upgrade", (-10656, -752, 247), (0, 83, 0)); + scripts\zm\replaced\utility::wallbuy("vector_zm", "vector", "weapon_upgrade", (-10656, -752, 247), (0, 83, 0)); scripts\zm\replaced\utility::wallbuy("m16_zm", "m16", "weapon_upgrade", (-11839, -1695.1, 287), (0, 270, 0)); scripts\zm\replaced\utility::wallbuy("sticky_grenade_zm", "sticky_grenade", "weapon_upgrade", (-11839, -2406, 283), (0, -93, 0)); scripts\zm\replaced\utility::wallbuy("bowie_knife_zm", "bowie_knife", "bowie_upgrade", (-10787, -1430, 247), (0, 88, 0)); diff --git a/scripts/zm/replaced/_zm.csc b/scripts/zm/replaced/_zm.csc index cdd06bac..25390f72 100644 --- a/scripts/zm/replaced/_zm.csc +++ b/scripts/zm/replaced/_zm.csc @@ -7,7 +7,7 @@ init_wallbuy_fx() if (!is_false(level._uses_default_wallbuy_fx)) { level._effect["870mcs_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_870mcs"); - level._effect["ak74u_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_ak74u"); + level._effect["vector_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_ak74u"); level._effect["beretta93r_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_berreta93r"); level._effect["bowie_knife_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_bowie"); level._effect["claymore_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_claymore"); diff --git a/scripts/zm/replaced/_zm.gsc b/scripts/zm/replaced/_zm.gsc index f3f804be..6d27ce6d 100644 --- a/scripts/zm/replaced/_zm.gsc +++ b/scripts/zm/replaced/_zm.gsc @@ -45,7 +45,7 @@ init_fx() if (!(isdefined(level._uses_default_wallbuy_fx) && !level._uses_default_wallbuy_fx)) { level._effect["870mcs_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_870mcs"); - level._effect["ak74u_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_ak74u"); + level._effect["vector_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_ak74u"); level._effect["beretta93r_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_berreta93r"); level._effect["bowie_knife_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_bowie"); level._effect["claymore_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_claymore"); diff --git a/scripts/zm/replaced/zm_buried.gsc b/scripts/zm/replaced/zm_buried.gsc new file mode 100644 index 00000000..1a770142 --- /dev/null +++ b/scripts/zm/replaced/zm_buried.gsc @@ -0,0 +1,63 @@ +#include maps\mp\zm_buried; +#include common_scripts\utility; +#include maps\mp\_utility; +#include maps\mp\zombies\_zm_utility; +#include maps\mp\zombies\_zm_weapons; +#include maps\mp\zm_buried_gamemodes; +#include maps\mp\zombies\_zm_banking; +#include maps\mp\zm_buried_sq; +#include maps\mp\zombies\_zm_weapon_locker; +#include maps\mp\zm_buried_distance_tracking; +#include maps\mp\zm_buried_fx; +#include maps\mp\zm_buried_ffotd; +#include maps\mp\zm_buried_buildables; +#include maps\mp\zombies\_zm; +#include maps\mp\animscripts\zm_death; +#include maps\mp\zm_buried_amb; +#include maps\mp\zombies\_zm_ai_ghost; +#include maps\mp\zombies\_zm_ai_sloth; +#include maps\mp\zombies\_load; +#include maps\mp\teams\_teamset_cdc; +#include maps\mp\gametypes_zm\_spawning; +#include maps\mp\zombies\_zm_perk_divetonuke; +#include maps\mp\zombies\_zm_perk_vulture; +#include maps\mp\zm_buried_jail; +#include maps\mp\zombies\_zm_weap_bowie; +#include maps\mp\zombies\_zm_weap_cymbal_monkey; +#include maps\mp\zombies\_zm_weap_claymore; +#include maps\mp\zombies\_zm_weap_ballistic_knife; +#include maps\mp\zombies\_zm_weap_slowgun; +#include maps\mp\zombies\_zm_weap_tazer_knuckles; +#include maps\mp\zombies\_zm_weap_time_bomb; +#include maps\mp\zm_buried_achievement; +#include maps\mp\zm_buried_maze; +#include maps\mp\zombies\_zm_zonemgr; +#include maps\mp\zm_buried_classic; +#include maps\mp\zombies\_zm_pers_upgrades_functions; +#include maps\mp\zombies\_zm_devgui; +#include maps\mp\zombies\_zm_buildables; +#include character\c_transit_player_farmgirl; +#include character\c_transit_player_oldman; +#include character\c_transit_player_engineer; +#include character\c_buried_player_reporter_dam; +#include maps\mp\zombies\_zm_audio; +#include maps\mp\zombies\_zm_powerups; +#include maps\mp\zombies\_zm_ai_faller; +#include maps\mp\zombies\_zm_laststand; +#include maps\mp\zombies\_zm_stats; +#include maps\mp\zombies\_zm_equip_headchopper; + +init_level_specific_wall_buy_fx() +{ + level._effect["an94_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_an94"); + level._effect["pdw57_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_pdw57"); + level._effect["svu_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_svuas"); + level._effect["lsat_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_lsat"); + level._effect["tazer_knuckles_zm_fx"] = loadfx("maps/zombie/fx_zmb_buried_buy_taseknuck"); + level._effect["tazer_knuckles_zm_chalk_fx"] = loadfx("maps/zombie/fx_zmb_buried_dyn_taseknuck"); + level._effect["870mcs_zm_chalk_fx"] = loadfx("maps/zombie/fx_zmb_wall_dyn_870mcs"); + level._effect["vector_zm_chalk_fx"] = loadfx("maps/zombie/fx_zmb_wall_dyn_ak74u"); + level._effect["an94_zm_chalk_fx"] = loadfx("maps/zombie/fx_zmb_wall_dyn_an94"); + level._effect["pdw57_zm_chalk_fx"] = loadfx("maps/zombie/fx_zmb_wall_dyn_pdw57"); + level._effect["svu_zm_chalk_fx"] = loadfx("maps/zombie/fx_zmb_wall_dyn_svuas"); +} \ No newline at end of file diff --git a/scripts/zm/replaced/zm_buried_buildables.gsc b/scripts/zm/replaced/zm_buried_buildables.gsc index 91ffbd93..3ffeeabc 100644 --- a/scripts/zm/replaced/zm_buried_buildables.gsc +++ b/scripts/zm/replaced/zm_buried_buildables.gsc @@ -14,6 +14,51 @@ #include maps\mp\zombies\_zm_weap_claymore; #include maps\mp\zombies\_zm_unitrigger; +prepare_chalk_weapon_list() +{ + level.buildable_wallbuy_weapons = []; + level.buildable_wallbuy_weapons[0] = "vector_zm"; + level.buildable_wallbuy_weapons[1] = "an94_zm"; + level.buildable_wallbuy_weapons[2] = "pdw57_zm"; + level.buildable_wallbuy_weapons[3] = "svu_zm"; + level.buildable_wallbuy_weapons[4] = "tazer_knuckles_zm"; + level.buildable_wallbuy_weapons[5] = "870mcs_zm"; + level.buildable_wallbuy_weapon_hints = []; + level.buildable_wallbuy_weapon_hints["vector_zm"] = &"ZM_BURIED_WB_VECTOR"; + level.buildable_wallbuy_weapon_hints["an94_zm"] = &"ZM_BURIED_WB_AN94"; + level.buildable_wallbuy_weapon_hints["pdw57_zm"] = &"ZM_BURIED_WB_PDW57"; + level.buildable_wallbuy_weapon_hints["svu_zm"] = &"ZM_BURIED_WB_SVU"; + level.buildable_wallbuy_weapon_hints["tazer_knuckles_zm"] = &"ZM_BURIED_WB_TAZER"; + level.buildable_wallbuy_weapon_hints["870mcs_zm"] = &"ZM_BURIED_WB_870MCS"; + level.buildable_wallbuy_pickup_hints = []; + level.buildable_wallbuy_pickup_hints["vector_zm"] = &"ZM_BURIED_PU_VECTOR"; + level.buildable_wallbuy_pickup_hints["an94_zm"] = &"ZM_BURIED_PU_AN94"; + level.buildable_wallbuy_pickup_hints["pdw57_zm"] = &"ZM_BURIED_PU_PDW57"; + level.buildable_wallbuy_pickup_hints["svu_zm"] = &"ZM_BURIED_PU_SVU"; + level.buildable_wallbuy_pickup_hints["tazer_knuckles_zm"] = &"ZM_BURIED_PU_TAZER"; + level.buildable_wallbuy_pickup_hints["870mcs_zm"] = &"ZM_BURIED_PU_870MCS"; + level.buildable_wallbuy_weapon_models = []; + level.buildable_wallbuy_weapon_models["vector_zm"] = undefined; + level.buildable_wallbuy_weapon_models["an94_zm"] = undefined; + level.buildable_wallbuy_weapon_models["pdw57_zm"] = undefined; + level.buildable_wallbuy_weapon_models["svu_zm"] = undefined; + level.buildable_wallbuy_weapon_models["tazer_knuckles_zm"] = undefined; + level.buildable_wallbuy_weapon_models["870mcs_zm"] = undefined; + level.buildable_wallbuy_weapon_angles = []; + level.buildable_wallbuy_weapon_angles["vector_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["an94_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["pdw57_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["svu_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["tazer_knuckles_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["870mcs_zm"] = undefined; + + foreach (model in level.buildable_wallbuy_weapon_models) + { + if (isdefined(model)) + precachemodel(model); + } +} + init_buildables(buildablesenabledlist) { registerclientfield("scriptmover", "buildable_glint_fx", 12000, 1, "int"); diff --git a/scripts/zm/replaced/zm_tomb_dig.gsc b/scripts/zm/replaced/zm_tomb_dig.gsc index d96718f7..e34b57fa 100644 --- a/scripts/zm/replaced/zm_tomb_dig.gsc +++ b/scripts/zm/replaced/zm_tomb_dig.gsc @@ -176,7 +176,7 @@ dig_up_weapon(digger) a_rare_weapons = array("dsr50_zm", "srm1216_zm"); if (digger.dig_vars["has_upgraded_shovel"]) - a_rare_weapons = combinearrays(a_rare_weapons, array("claymore_zm", "ak74u_zm", "ksg_zm", "mp40_zm", "mp44_zm")); + a_rare_weapons = combinearrays(a_rare_weapons, array("claymore_zm", "vector_zm", "ksg_zm", "mp40_zm", "mp44_zm")); str_weapon = undefined; diff --git a/scripts/zm/zm_buried/zm_buried_reimagined.csc b/scripts/zm/zm_buried/zm_buried_reimagined.csc new file mode 100644 index 00000000..88e71696 --- /dev/null +++ b/scripts/zm/zm_buried/zm_buried_reimagined.csc @@ -0,0 +1,32 @@ +#include clientscripts\mp\_utility; +#include clientscripts\mp\zombies\_zm_utility; + +init() +{ + prepare_chalk_weapon_list(); +} + +prepare_chalk_weapon_list() +{ + level.buildable_wallbuy_weapons = []; + level.buildable_wallbuy_weapons[0] = "vector_zm"; + level.buildable_wallbuy_weapons[1] = "an94_zm"; + level.buildable_wallbuy_weapons[2] = "pdw57_zm"; + level.buildable_wallbuy_weapons[3] = "svu_zm"; + level.buildable_wallbuy_weapons[4] = "tazer_knuckles_zm"; + level.buildable_wallbuy_weapons[5] = "870mcs_zm"; + level.buildable_wallbuy_weapon_models = []; + level.buildable_wallbuy_weapon_models["vector_zm"] = undefined; + level.buildable_wallbuy_weapon_models["an94_zm"] = undefined; + level.buildable_wallbuy_weapon_models["pdw57_zm"] = undefined; + level.buildable_wallbuy_weapon_models["svu_zm"] = undefined; + level.buildable_wallbuy_weapon_models["tazer_knuckles_zm"] = undefined; + level.buildable_wallbuy_weapon_models["870mcs_zm"] = undefined; + level.buildable_wallbuy_weapon_angles = []; + level.buildable_wallbuy_weapon_angles["vector_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["an94_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["pdw57_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["svu_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["tazer_knuckles_zm"] = undefined; + level.buildable_wallbuy_weapon_angles["870mcs_zm"] = undefined; +} \ No newline at end of file diff --git a/scripts/zm/zm_buried/zm_buried_reimagined.gsc b/scripts/zm/zm_buried/zm_buried_reimagined.gsc index 5a47b811..f4df59a9 100644 --- a/scripts/zm/zm_buried/zm_buried_reimagined.gsc +++ b/scripts/zm/zm_buried/zm_buried_reimagined.gsc @@ -4,7 +4,9 @@ main() { + replaceFunc(maps\mp\zm_buried::init_level_specific_wall_buy_fx, scripts\zm\replaced\zm_buried::init_level_specific_wall_buy_fx); replaceFunc(maps\mp\zm_buried_sq::navcomputer_waitfor_navcard, scripts\zm\replaced\_zm_sq::navcomputer_waitfor_navcard); + replaceFunc(maps\mp\zm_buried_buildables::prepare_chalk_weapon_list, scripts\zm\replaced\zm_buried_buildables::prepare_chalk_weapon_list); replaceFunc(maps\mp\zm_buried_buildables::init_buildables, scripts\zm\replaced\zm_buried_buildables::init_buildables); replaceFunc(maps\mp\zm_buried_buildables::subwooferbuildable, scripts\zm\replaced\zm_buried_buildables::subwooferbuildable); replaceFunc(maps\mp\zm_buried_buildables::springpadbuildable, scripts\zm\replaced\zm_buried_buildables::springpadbuildable); diff --git a/weapons/zm/vector_extclip_upgraded_zm b/weapons/zm/vector_extclip_upgraded_zm new file mode 100644 index 00000000..0045b0d8 --- /dev/null +++ b/weapons/zm/vector_extclip_upgraded_zm @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\ZMWEAPON_VECTOR_UPGRADED\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_smg_vector_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_sights_off\notetrackSoundMap\\idleAnim\viewmodel_vector_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_vector_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_vector_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_vector_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_vector_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_vector_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_vector_pullout\dropAnim\viewmodel_vector_putaway\firstRaiseAnim\viewmodel_vector_first_raise\altRaiseAnim\viewmodel_vector_pullout\altDropAnim\viewmodel_vector_putaway\quickRaiseAnim\viewmodel_vector_pullout_quick\quickDropAnim\viewmodel_vector_putaway_quick\emptyRaiseAnim\viewmodel_vector_pullout\emptyDropAnim\viewmodel_vector_putaway\sprintInAnim\viewmodel_vector_sprint_in\sprintLoopAnim\viewmodel_vector_sprint_loop\sprintOutAnim\viewmodel_vector_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_vector_crawl_in\crawlForwardAnim\viewmodel_vector_crawl_forward\crawlBackAnim\viewmodel_vector_crawl_back\crawlRightAnim\viewmodel_vector_crawl_right\crawlLeftAnim\viewmodel_vector_crawl_left\crawlOutAnim\viewmodel_vector_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_vector_ads_fire\adsLastShotAnim\viewmodel_vector_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_vector_ads_up\adsDownAnim\viewmodel_vector_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_vector_d2p_in\dtp_loop\viewmodel_vector_d2p_loop\dtp_out\viewmodel_vector_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full 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acp 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stick\rotateType\Rotate both axis, grenade 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+dualclip +extbarrel +extclip +fastads_smg +fmj +grip_smg +holo +mms +rangefinder +reflex +rf_fast +sf +silencer_smg +stalker_smg +steadyaim_smg\attachmentUniques\au_vector_none +au_vector_dualclip +au_vector_extclip +au_vector_grip +au_vector_holo +au_vector_mms +au_vector_rangefinder +au_vector_reflex +au_vector_sf +au_vector_silencer +au_vector_steadyaim +au_vector_dualclip+grip +au_vector_holo+grip +au_vector_rangefinder+grip +au_vector_grip+sf \ No newline at end of file diff --git a/weapons/zm/vector_extclip_zm b/weapons/zm/vector_extclip_zm new file mode 100644 index 00000000..710d07a3 --- /dev/null +++ b/weapons/zm/vector_extclip_zm @@ -0,0 +1,30 @@ 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acp vector\clipName\vector\maxAmmo\8\clipSize\24\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\40\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\120\minDamage\80\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.064\flourishTime\0.064\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2.61\reloadAddTime\1.3\reloadEmptyAddTime\0\reloadQuickAddTime\0.85\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2\reloadQuickEmptyTime\2.61\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1.15\emptyRaiseTime\0.65\emptyDropTime\0.45\sprintInTime\0.15\sprintLoopTime\0.685\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.1\contFireLoopTime\0.1\contFireOutTime\0.1\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.036\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-1.5\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\1\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.125\adsSwayYawScale\0.125\adsSwayHorizScale\0.125\adsSwayVertScale\0.125\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_kriss\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.25\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\65\adsGunKickPitchMin\-10\adsGunKickPitchMax\10\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-52.5\adsViewKickPitchMax\57.5\adsViewKickMinMagnitude\30\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1675\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-52.5\hipViewKickPitchMax\57.5\hipViewKickMinMagnitude\0\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1675\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.3\adsDofEnd\6.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0.5\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-2\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\1.4\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-1.8\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\1\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\-15\ikLeftHandUiViewerRotationR\0\parentWeaponName\vector\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_vector\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment +dualclip +extbarrel +extclip +fastads_smg +fmj +grip_smg +holo +mms +rangefinder +reflex +rf_fast +sf +silencer_smg +stalker_smg +steadyaim_smg\attachmentUniques\au_vector_none +au_vector_dualclip +au_vector_extclip +au_vector_grip +au_vector_holo +au_vector_mms +au_vector_rangefinder +au_vector_reflex +au_vector_sf +au_vector_silencer +au_vector_steadyaim +au_vector_dualclip+grip +au_vector_holo+grip +au_vector_rangefinder+grip +au_vector_grip+sf \ No newline at end of file diff --git a/zm/pap_attach.csv b/zm/pap_attach.csv index 1aa43f84..746bd08a 100644 --- a/zm/pap_attach.csv +++ b/zm/pap_attach.csv @@ -1,5 +1,3 @@ -ak74u_upgraded_zm,reflex,,,, -galil_upgraded_zm,reflex,,,, barretm82_upgraded_zm,vzoom,,,, judge_upgraded_zm,none,,,, kard_upgraded_zm,none,,,, @@ -24,6 +22,8 @@ ballista_upgraded_zm,acog,,,, ksg_upgraded_zm,reflex,,,, evoskorpion_upgraded_zm,dualclip,,,, scar_upgraded_zm,none,,,, -ak74u_extclip_upgraded_zm,reflex,,,, beretta93r_extclip_upgraded_zm,none,,,, +insas_upgraded_zm,none,,,, +vector_upgraded_zm,steadyaim,,,, +vector_extclip_upgraded_zm,steadyaim,,,, sa58_upgraded_zm,sf,,,, \ No newline at end of file diff --git a/zone_source/includes/clientscripts.zone b/zone_source/includes/clientscripts.zone index 1f7e2ceb..1d76faa2 100644 --- a/zone_source/includes/clientscripts.zone +++ b/zone_source/includes/clientscripts.zone @@ -1,2 +1,3 @@ script,scripts/zm/_zm_reimagined.csc +script,scripts/zm/zm_buried/zm_buried_reimagined.csc script,scripts/zm/replaced/_zm.csc \ No newline at end of file diff --git a/zone_source/includes/vector_zm.zone b/zone_source/includes/vector_zm.zone new file mode 100644 index 00000000..cbef90bb --- /dev/null +++ b/zone_source/includes/vector_zm.zone @@ -0,0 +1,138 @@ +xmodel,t6_wpn_smg_vector_view +xmodel,t6_wpn_smg_vector_world +xmodel,t6_attach_mag_vector_view +xmodel,t6_attach_mag_vector_world +material,mc/mtl_t6_wpn_smg_vector_camo1 +material,mc/mtl_t6_wpn_smg_vector_camo3 +material,mc/mtl_t6_wpn_smg_vector_camo2 +material,mc/mtl_t6_wpn_smg_vector_camo4 +material,mc/mtl_t6_attach_grip_vector +camo,camo_vector +xanim,viewmodel_vector_idle +xanim,viewmodel_vector_fire +xanim,viewmodel_vector_reload +xanim,viewmodel_vector_reload_empty +xanim,viewmodel_vector_pullout +xanim,viewmodel_vector_first_raise +xanim,viewmodel_vector_putaway +xanim,viewmodel_vector_pullout_quick +xanim,viewmodel_vector_putaway_quick +xanim,viewmodel_vector_sprint_in +xanim,viewmodel_vector_sprint_loop +xanim,viewmodel_vector_sprint_out +xanim,viewmodel_vector_crawl_in +xanim,viewmodel_vector_crawl_forward +xanim,viewmodel_vector_crawl_back +xanim,viewmodel_vector_crawl_right +xanim,viewmodel_vector_crawl_left +xanim,viewmodel_vector_crawl_out +xanim,viewmodel_vector_ads_fire +xanim,viewmodel_vector_ads_last_shot +xanim,viewmodel_vector_d2p_in +xanim,viewmodel_vector_d2p_loop +xanim,viewmodel_vector_d2p_out +xanim,viewmodel_vector_ads_up +xanim,viewmodel_vector_ads_down +attachmentunique,au_vector_none +xmodel,t6_attach_fastmag_vector_view +xmodel,t6_attach_fastmag_vector_world +attachmentunique,au_vector_dualclip +attachmentunique,au_vector_extclip +xmodel,t6_attach_grip_vector_view +xmodel,t6_attach_grip_vector_world +attachmentunique,au_vector_grip +camo,camo_holo +attachmentunique,au_vector_holo +xmodel,t6_attach_optic_mms_view +xmodel,t6_attach_optic_mms_world +material,mc/mtl_t6_attach_optic_mms +material,mc/mtl_t6_attach_optic_mms_camo1 +camo,camo_mms +attachmentunique,au_vector_mms +xmodel,t6_attach_optic_rangefinder_view +xmodel,t6_attach_optic_rangefinder_ads +xmodel,t6_attach_optic_rangefinder_world +material,mc/mtl_t6_attach_optic_rangefinder_camo1 +material,mc/mtl_t6_attach_optic_rangefinder_ads +material,mc/mtl_t6_attach_optic_rangefinder_camo2 +camo,camo_targetfinder +attachmentunique,au_vector_rangefinder +xmodel,t6_attach_optic_reflex_view +xmodel,t6_attach_optic_reflex_world +material,mc/mtl_t6_attach_optic_reflex_camo1 +material,mc/mtl_t6_attach_optic_reflex_camo2 +material,mc/mtl_t6_attach_optic_reflex +camo,camo_reflex +attachmentunique,au_vector_reflex +attachmentunique,au_vector_sf +xmodel,t6_attach_smg_silencer2_view +xmodel,t6_attach_smg_silencer2_world +fx,weapon/muzzleflashes/fx_muz_silencer_md +fx,weapon/muzzleflashes/fx_muz_silencer_md_3p +attachmentunique,au_vector_silencer +xmodel,t6_attach_dbal_view +xmodel,t6_attach_dbal_world +attachmentunique,au_vector_steadyaim +attachmentunique,au_vector_dualclip+grip +attachmentunique,au_vector_holo+grip +attachmentunique,au_vector_rangefinder+grip +attachmentunique,au_vector_grip+sf +weapon,zm/vector_zm +weapon,zm/vector_upgraded_zm +weapon,zm/vector_extclip_zm +weapon,zm/vector_extclip_upgraded_zm +techniqueset,mc_sw4_3d_reticle_dynamic_9820jqfj +techniqueset,mc_sw4_3d_optic_lens_4w47028j +xanim,viewmodel_vector_reflex_ads_up +xanim,viewmodel_vector_reflex_ads_down +xanim,viewmodel_vector_dbal_first_raise +fx,weapon/muzzleflashes/fx_muz_md_smk +xanim,viewmodel_vector_fastmag +xanim,viewmodel_vector_fastmag_empty +xanim,viewmodel_vector_rangefinder_ads_fire +xanim,viewmodel_vector_eotech_ads_up +xanim,viewmodel_vector_eotech_ads_down +xanim,viewmodel_vector_grip_idle +xanim,viewmodel_vector_grip_fire +xanim,viewmodel_vector_grip_last_shot +xanim,viewmodel_vector_grip_reload +xanim,viewmodel_vector_grip_reload_empty +xanim,viewmodel_vector_grip_pullout +xanim,viewmodel_vector_grip_first_raise +xanim,viewmodel_vector_grip_putaway +xanim,viewmodel_vector_grip_select_fire_in +xanim,viewmodel_vector_grip_select_fire_out +xanim,viewmodel_vector_grip_pullout_quick +xanim,viewmodel_vector_grip_sprint_in +xanim,viewmodel_vector_grip_sprint_loop +xanim,viewmodel_vector_grip_sprint_out +xanim,viewmodel_vector_grip_crawl_in +xanim,viewmodel_vector_grip_crawl_forward +xanim,viewmodel_vector_grip_crawl_back +xanim,viewmodel_vector_grip_crawl_right +xanim,viewmodel_vector_grip_crawl_left +xanim,viewmodel_vector_grip_crawl_out +xanim,viewmodel_vector_grip_ads_fire +xanim,viewmodel_vector_grip_d2p_in +xanim,viewmodel_vector_grip_d2p_loop +xanim,viewmodel_vector_grip_d2p_out +xanim,viewmodel_vector_grip_ads_up +xanim,viewmodel_vector_grip_ads_down +techniqueset,mc_sw4_3d_reticle_ui3d_q49ew30e +techniqueset,mc_sw4_3d_reticle_dynamic_2colors_5f888f0w +xanim,viewmodel_vector_rangefinder_ads_up +xanim,viewmodel_vector_rangefinder_ads_down +xanim,viewmodel_vector_select_fire_in +xanim,viewmodel_vector_select_fire_out +material,hud_mp_firerate_burst +material,hud_select_fire_bullet_stack +techniqueset,mc_sw4_3d_sonar_attachment_lens2_78904485 +techniqueset,mc_sw4_3d_reticle_static_35866wj0 +xanim,viewmodel_vector_mms_first_raise +xanim,viewmodel_vector_mms_ads_up +xanim,viewmodel_vector_mms_ads_down +xanim,viewmodel_vector_grip_fastmag_empty +xanim,viewmodel_vector_grip_fastmag +xanim,viewmodel_vector_grip_rangefinder_ads_fire +attachment,steadyaim +attachment,steadyaim_smg \ No newline at end of file diff --git a/zone_source/mod.zone b/zone_source/mod.zone index 8e58da64..cf3a2310 100644 --- a/zone_source/mod.zone +++ b/zone_source/mod.zone @@ -21,6 +21,7 @@ include,includes/held_knife_zm include,includes/held_one_inch_punch_zm include,includes/fnp45_zm include,includes/insas_zm +include,includes/vector_zm include,includes/sa58_zm include,includes/specialty_juggernaut