From 930583d7e2c3b29e8633f0e01b483ff8fe0531dc Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Fri, 12 May 2023 10:44:37 -0700 Subject: [PATCH] Origins: fix not being able to switch weapons after purchasing a perk with One Inch Punch held --- scripts/zm/zm_tomb/zm_tomb_reimagined.gsc | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc b/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc index 5d98e3c6..cb5eebe3 100644 --- a/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc +++ b/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc @@ -105,6 +105,7 @@ init() maps\mp\zombies\_zm::spawn_life_brush( (1839, 3574, -228), 512, 256 ); + register_melee_weapons_for_level(); change_stargate_teleport_return_player_angles(); level thread zombie_blood_dig_changes(); @@ -141,6 +142,16 @@ tomb_special_weapon_magicbox_check(weapon) return 1; } +register_melee_weapons_for_level() +{ + register_melee_weapon_for_level("one_inch_punch_zm"); + register_melee_weapon_for_level("one_inch_punch_upgraded_zm"); + register_melee_weapon_for_level("one_inch_punch_air_zm"); + register_melee_weapon_for_level("one_inch_punch_fire_zm"); + register_melee_weapon_for_level("one_inch_punch_ice_zm"); + register_melee_weapon_for_level("one_inch_punch_lightning_zm"); +} + change_stargate_teleport_return_player_angles() { struct = getstructarray( "air_teleport_return", "targetname" );