diff --git a/README.md b/README.md index a5859442..56d9df03 100644 --- a/README.md +++ b/README.md @@ -218,4 +218,13 @@ * Rituals of the Ancients: spend points challenge reward now gives a permament perk slot * Soul boxes: decreased kill requirement from 30 to 20 * Perk bottle dig spots: visible and diggable without Zombie Blood -* Perk bottle dig spots: increased number of rounds for next dig spot to spawn from 1 to 4 \ No newline at end of file +* Perk bottle dig spots: increased number of rounds for next dig spot to spawn from 1 to 4 + +## Gamemodes + +### Grief +* Unlimited zombies +* 2000 health zombies +* 0.5 second zombie spawn rate +* Only sprinting zombies +* Every player starts with 10000 points \ No newline at end of file diff --git a/scripts/zm/_zm_reimagined_grief.gsc b/scripts/zm/_zm_reimagined_grief.gsc index aad14ccf..de24723c 100644 --- a/scripts/zm/_zm_reimagined_grief.gsc +++ b/scripts/zm/_zm_reimagined_grief.gsc @@ -11,12 +11,19 @@ init() return; } - level thread on_player_connect(); - if ( getDvarInt( "zombies_minplayers" ) < 2 || getDvarInt( "zombies_minplayers" ) == "" ) { setDvar( "zombies_minplayers", 2 ); } + + level.zombie_vars["zombie_health_start"] = 2000; + level.zombie_vars["zombie_spawn_delay"] = 0.5; + level.round_number = 0; + level.zombie_move_speed = 100; + level.player_starting_points = 10000; + + level thread on_player_connect(); + level thread unlimited_zombies(); } on_player_connect() @@ -47,4 +54,14 @@ set_team() self.pers[ "team" ] = "allies"; self._encounters_team = "B"; } +} + +unlimited_zombies() +{ + while(1) + { + level.zombie_total = 100; + + wait 1; + } } \ No newline at end of file