diff --git a/README.md b/README.md index fb1d3ccd..2f38f9bb 100644 --- a/README.md +++ b/README.md @@ -14,6 +14,7 @@ ## Players * Unlimited sprint +* 100% backwards speed, strafe speed, and sprint strafe speed ## Zombies * Health capped at 1 million @@ -33,7 +34,7 @@ ### Sliquifier * Kills on any round (normally stops killing after round 100) -* Removed additional goo being created by chain kills +* Removed additional goo created by chain kills ## Perks diff --git a/_zm_reimagined.gsc b/_zm_reimagined.gsc index 1a9f91fd..afaf3bae 100644 --- a/_zm_reimagined.gsc +++ b/_zm_reimagined.gsc @@ -34,6 +34,8 @@ onplayerspawned() level thread post_all_players_spawned(); } + set_movement_dvars(); + self setperk( "specialty_unlimitedsprint" ); self thread on_equipment_placed(); @@ -107,6 +109,13 @@ post_all_players_spawned() //level.power_local_doors_globally = 1; } +set_movement_dvars() +{ + setdvar( "player_backSpeedScale", 1 ); + setdvar( "player_strafeSpeedScale", 1 ); + setdvar( "player_sprintStrafeSpeedScale", 1 ); +} + disable_high_round_walkers() { level.speed_change_round = undefined;