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Tranzit: add wait before vision change
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@ -184,6 +184,8 @@ power_station_vision_change()
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level.changed_r_exposureValue = 4;
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level.changed_r_exposureValue = 4;
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time = 1;
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time = 1;
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flag_wait( "start_zombie_round_logic" );
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while(1)
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while(1)
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{
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{
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players = get_players();
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players = get_players();
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