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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-29 16:40:18 -05:00
Tranzit: add Tunnel location
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@ -15,6 +15,7 @@
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#include scripts/zm/locs/zm_transit_loc_diner;
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#include scripts/zm/locs/zm_transit_loc_power;
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#include scripts/zm/locs/zm_transit_loc_tunnel;
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init()
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{
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@ -29,15 +30,19 @@ init()
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add_map_location_gamemode( "zstandard", "town", maps/mp/zm_transit_standard_town::precache, maps/mp/zm_transit_standard_town::main );
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add_map_location_gamemode( "zstandard", "diner", scripts/zm/locs/zm_transit_loc_diner::precache, scripts/zm/locs/zm_transit_loc_diner::main );
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add_map_location_gamemode( "zstandard", "power", scripts/zm/locs/zm_transit_loc_power::precache, scripts/zm/locs/zm_transit_loc_power::main );
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add_map_location_gamemode( "zstandard", "tunnel", scripts/zm/locs/zm_transit_loc_tunnel::precache, scripts/zm/locs/zm_transit_loc_tunnel::main );
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add_map_location_gamemode( "zgrief", "transit", maps/mp/zm_transit_grief_station::precache, maps/mp/zm_transit_grief_station::main );
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add_map_location_gamemode( "zgrief", "farm", maps/mp/zm_transit_grief_farm::precache, maps/mp/zm_transit_grief_farm::main );
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add_map_location_gamemode( "zgrief", "town", maps/mp/zm_transit_grief_town::precache, maps/mp/zm_transit_grief_town::main );
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add_map_location_gamemode( "zgrief", "diner", scripts/zm/locs/zm_transit_loc_diner::precache, scripts/zm/locs/zm_transit_loc_diner::main );
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add_map_location_gamemode( "zgrief", "power", scripts/zm/locs/zm_transit_loc_power::precache, scripts/zm/locs/zm_transit_loc_power::main );
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add_map_location_gamemode( "zgrief", "tunnel", scripts/zm/locs/zm_transit_loc_tunnel::precache, scripts/zm/locs/zm_transit_loc_tunnel::main );
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scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "diner", scripts/zm/locs/zm_transit_loc_diner::struct_init );
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scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "diner", scripts/zm/locs/zm_transit_loc_diner::struct_init );
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scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "power", scripts/zm/locs/zm_transit_loc_power::struct_init );
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scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "power", scripts/zm/locs/zm_transit_loc_power::struct_init );
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scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "tunnel", scripts/zm/locs/zm_transit_loc_tunnel::struct_init );
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scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "tunnel", scripts/zm/locs/zm_transit_loc_tunnel::struct_init );
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}
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