mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 13:49:33 -05:00
Storm PSR: add on Tranzit
README: reorganize map specific weapon changes
This commit is contained in:
parent
6dfc3303e9
commit
97a905c839
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,5 +1,6 @@
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|||||||
/.vscode
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/.vscode
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*.ff
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/zone_source/*.ff
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/*.ff
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*.iwd
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*.iwd
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*.sabs
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*.sabs
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*.sabl
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*.sabl
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||||||
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@ -8,4 +8,8 @@
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|||||||
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||||||
**OAT_BASE** - path to folder containing `Linker.exe`
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**OAT_BASE** - path to folder containing `Linker.exe`
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||||||
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**OAT_GAME** - path to Black Ops 2 game folder
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**OAT_GAME** - path to Black Ops 2 root folder
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# Building
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Copy `zone` folder to Black Ops 2 root folder
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29
README.md
29
README.md
@ -70,6 +70,7 @@
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* [War Machine](#war-machine)
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* [War Machine](#war-machine)
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* [Specials](#specials)
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* [Specials](#specials)
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* [Ballistic Knife](#ballistic-knife)
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* [Ballistic Knife](#ballistic-knife)
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* [Storm PSR](#storm-psr)
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* [Wonder Weapons](#wonder-weapons)
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* [Wonder Weapons](#wonder-weapons)
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* [Ray Gun](#ray-gun)
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* [Ray Gun](#ray-gun)
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* [Ray Gun Mark 2](#ray-gun-mark-2)
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* [Ray Gun Mark 2](#ray-gun-mark-2)
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@ -88,7 +89,10 @@
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* [Equipment](#equipment)
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* [Equipment](#equipment)
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* [Combat Knife](#combat-knife)
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* [Combat Knife](#combat-knife)
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* [One Inch Punch](#one-inch-punch)
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* [One Inch Punch](#one-inch-punch)
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* [Frag Grenade](#frag-grenade)
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* [Semtex](#semtex)
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* [Claymore](#claymore)
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* [Claymore](#claymore)
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* [Bouncing Betty](#bouncing-betty)
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* [Time Bomb](#time-bomb)
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* [Time Bomb](#time-bomb)
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* [Wallbuys](#wallbuys)
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* [Wallbuys](#wallbuys)
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* [Mystery Box](#mystery-box)
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* [Mystery Box](#mystery-box)
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@ -109,6 +113,7 @@
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* [Powerups](#powerups)
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* [Powerups](#powerups)
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* [Nuke](#nuke)
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* [Nuke](#nuke)
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* [Carpenter](#carpenter)
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* [Carpenter](#carpenter)
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* [Fire Sale](#fire-sale)
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* [Zombie Blood](#zombie-blood)
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* [Zombie Blood](#zombie-blood)
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* [Meat](#meat)
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* [Meat](#meat)
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* [Persistent Upgrades](#persistent-upgrades)
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* [Persistent Upgrades](#persistent-upgrades)
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@ -344,6 +349,7 @@
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* Removed
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* Removed
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#### M27
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#### M27
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* Added on Tranzit, Die Rise, and Buried
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* Upgraded: changed attachment from Reflex Sight to None
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* Upgraded: changed attachment from Reflex Sight to None
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#### M8A1
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#### M8A1
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@ -478,6 +484,9 @@
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* Projectiles can be picked up while the weapon is not reloaded
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* Projectiles can be picked up while the weapon is not reloaded
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* Projectiles can be picked up while the player is not on the ground
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* Projectiles can be picked up while the player is not on the ground
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#### Storm PSR
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* Added on Tranzit
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### Wonder Weapons
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### Wonder Weapons
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#### Ray Gun
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#### Ray Gun
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@ -623,6 +632,12 @@
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* Fixed zombies not being flung when Insta Kill powerup is active
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* Fixed zombies not being flung when Insta Kill powerup is active
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* Fixed an issue where a player's melee weapon wouldn't reset if the player bled out in the Giant Robots
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* Fixed an issue where a player's melee weapon wouldn't reset if the player bled out in the Giant Robots
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#### Frag Grenade
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* Replaces Semtex on Origins
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#### Semtex
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* Replaces Frag Grenade on Mob of the Dead
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#### Claymore
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#### Claymore
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* Added plant and alert sounds to all maps
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* Added plant and alert sounds to all maps
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* Can be repurchased
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* Can be repurchased
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@ -632,6 +647,9 @@
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* Added weapon name on HUD
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* Added weapon name on HUD
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* Removed initial weapon raise anim
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* Removed initial weapon raise anim
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#### Bouncing Betty
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* Replaces Claymore on Origins
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#### Time Bomb
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#### Time Bomb
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* No longer sends players back in time
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* No longer sends players back in time
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* Kills all zombies
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* Kills all zombies
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@ -758,6 +776,9 @@
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### Carpenter
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### Carpenter
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* Removed
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* Removed
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### Fire Sale
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* Added on Tranzit and Die Rise
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### Zombie Blood
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### Zombie Blood
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* No longer makes zombies ignore the player
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* No longer makes zombies ignore the player
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* Makes the player invulnerable to zombie melee swipes
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* Makes the player invulnerable to zombie melee swipes
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@ -907,8 +928,6 @@
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* Added PDW-57 wallbuy at Bus Depot
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* Added PDW-57 wallbuy at Bus Depot
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* Added AN-94 wallbuy at Town
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* Added AN-94 wallbuy at Town
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* Added SVU-AS wallbuy at Cornfield
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* Added SVU-AS wallbuy at Cornfield
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* Added M27 to the Mystery Box
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* Added Fire Sale powerup
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* Added Mystery Box at Tunnel
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* Added Mystery Box at Tunnel
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* Added Mystery Box at Cornfield
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* Added Mystery Box at Cornfield
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* Power switch, Pack-a-Punch, and Diner hatch automatically crafted
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* Power switch, Pack-a-Punch, and Diner hatch automatically crafted
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@ -985,8 +1004,6 @@
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* Pack-a-Punch
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* Pack-a-Punch
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### Die Rise
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### Die Rise
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* Added M27 to the Mystery Box
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* Added Fire Sale powerup
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* Added Mystery Box at Blue Highrise area
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* Added Mystery Box at Blue Highrise area
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* Added Mystery Box at Orange Highrise area
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* Added Mystery Box at Orange Highrise area
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* Moved Mystery Box at Green Rooftop area from Green Rooftop Behind Restaurant zone to Green Rooftop Restaurant zone
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* Moved Mystery Box at Green Rooftop area from Green Rooftop Behind Restaurant zone to Green Rooftop Restaurant zone
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@ -1022,7 +1039,6 @@
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### Buried
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### Buried
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* Added Frag Grenade wallbuy at General Store
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* Added Frag Grenade wallbuy at General Store
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* Added M27 to the Mystery Box
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* Removed Turbine, key, booze, and candy
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* Removed Turbine, key, booze, and candy
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* Power automatically on
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* Power automatically on
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* Noose and Guillotine parts automatically picked up
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* Noose and Guillotine parts automatically picked up
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@ -1076,7 +1092,6 @@
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* Perks and wallbuys within the maze are randomized each game
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* Perks and wallbuys within the maze are randomized each game
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### Mob of the Dead
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### Mob of the Dead
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* Replaced Frag Grenade with Semtex
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* Replaced Remington 870 MCS wallbuy at Citadel with Semtex wallbuy
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* Replaced Remington 870 MCS wallbuy at Citadel with Semtex wallbuy
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* 1 afterlife max in solo
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* 1 afterlife max in solo
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* Entering afterlife no longer takes 2 additional seconds if the player had Electric Cherry
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* Entering afterlife no longer takes 2 additional seconds if the player had Electric Cherry
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@ -1140,8 +1155,6 @@
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* Grief: Tower Trap targets and stuns players
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* Grief: Tower Trap targets and stuns players
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### Origins
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### Origins
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* Replaced Semtex with Frag Grenade
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* Replaced Claymore with Bouncing Betty
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* Door prices in solo cost the same as in coop
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* Door prices in solo cost the same as in coop
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* Shovels automatically picked up
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* Shovels automatically picked up
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* Records automatically picked up
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* Records automatically picked up
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@ -1,6 +1,7 @@
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@echo off
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@echo off
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"%OAT_BASE%\Linker.exe" ^
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"%OAT_BASE%\Linker.exe" ^
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--load "%OAT_GAME%\zone\all\weapons!metalstorm_mms_sp.ff" ^
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--load "%OAT_GAME%\zone\all\so_cmp_afghanistan.ff" ^
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--load "%OAT_GAME%\zone\all\so_cmp_afghanistan.ff" ^
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--load "%OAT_GAME%\zone\all\frontend_patch.ff" ^
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--load "%OAT_GAME%\zone\all\frontend_patch.ff" ^
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--load "%OAT_GAME%\zone\all\frontend.ff" ^
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--load "%OAT_GAME%\zone\all\frontend.ff" ^
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776
camo/camo_metalstorm.json
Normal file
776
camo/camo_metalstorm.json
Normal file
@ -0,0 +1,776 @@
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{
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"_type": "weaponCamo",
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"_version": 1,
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"camoMaterials": [
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{
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"materials": [
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{
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"materialOverrides": [],
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"shaderConsts": [
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|
1.0,
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|
1.0,
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||||||
|
0.0,
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|
0.0,
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|
0.0,
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0.0,
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0.0,
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0.0
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],
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"useColorMap": false,
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"useNormalMap": true,
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"useSpecularMap": false
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},
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{
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"materialOverrides": [],
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"shaderConsts": [
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|
1.0,
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|
1.0,
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|
0.0,
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0.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0
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|
],
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"useColorMap": false,
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"useNormalMap": true,
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"useSpecularMap": false
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}
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]
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},
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{
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"materials": [
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{
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|
"materialOverrides": [],
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|
"shaderConsts": [
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|
1.0,
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|
1.0,
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|
0.0,
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|
0.0,
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||||||
|
0.0,
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||||||
|
0.0,
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|
0.0,
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|
0.0
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|
],
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|
"useColorMap": false,
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|
"useNormalMap": true,
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|
"useSpecularMap": false
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|
},
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|
{
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|
"materialOverrides": [],
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|
"shaderConsts": [
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|
1.0,
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||||||
|
1.0,
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||||||
|
0.0,
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||||||
|
0.0,
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||||||
|
0.0,
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||||||
|
0.0,
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|
0.0,
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|
0.0
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|
],
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|
"useColorMap": false,
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|
"useNormalMap": true,
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"useSpecularMap": false
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|
}
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|
]
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},
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{
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|
"materials": [
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|
{
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|
"materialOverrides": [],
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|
"shaderConsts": [
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|
8.0,
|
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|
8.0,
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||||||
|
0.0,
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||||||
|
1.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0
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|
],
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"useColorMap": false,
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"useNormalMap": false,
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"useSpecularMap": false
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},
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{
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"materialOverrides": [],
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"shaderConsts": [
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|
1.0,
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|
1.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0
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|
],
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|
"useColorMap": false,
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|
"useNormalMap": true,
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"useSpecularMap": false
|
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|
}
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|
]
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|
},
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|
{
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|
"materials": [
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|
{
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|
"materialOverrides": [],
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"shaderConsts": [
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|
1.0,
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|
1.0,
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|
0.0,
|
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|
1.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0
|
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|
],
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|
"useColorMap": false,
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|
"useNormalMap": true,
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|
"useSpecularMap": true
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|
},
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|
{
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|
"materialOverrides": [],
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|
"shaderConsts": [
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|
1.0,
|
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|
1.0,
|
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|
0.0,
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|
1.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0
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|
],
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|
"useColorMap": false,
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|
"useNormalMap": true,
|
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|
"useSpecularMap": true
|
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|
}
|
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|
]
|
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|
},
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|
{
|
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|
"materials": [
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|
{
|
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|
"materialOverrides": [],
|
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|
"shaderConsts": [
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|
1.0,
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|
1.0,
|
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|
1.0,
|
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|
1.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0
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|
],
|
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|
"useColorMap": false,
|
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|
"useNormalMap": false,
|
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|
"useSpecularMap": true
|
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|
},
|
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|
{
|
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|
"materialOverrides": [],
|
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|
"shaderConsts": [
|
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|
1.0,
|
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|
1.0,
|
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|
0.0,
|
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|
1.0,
|
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|
0.0,
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|
0.0,
|
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|
0.0,
|
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|
0.0
|
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|
],
|
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|
"useColorMap": false,
|
||||||
|
"useNormalMap": true,
|
||||||
|
"useSpecularMap": true
|
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|
}
|
||||||
|
]
|
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|
},
|
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|
{
|
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|
"materials": [
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|
{
|
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|
"materialOverrides": [],
|
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|
"shaderConsts": [
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|
1.0,
|
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|
1.0,
|
||||||
|
0.0,
|
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|
1.0,
|
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0
|
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|
],
|
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|
"useColorMap": false,
|
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|
"useNormalMap": true,
|
||||||
|
"useSpecularMap": true
|
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|
},
|
||||||
|
{
|
||||||
|
"materialOverrides": [],
|
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|
"shaderConsts": [
|
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|
1.0,
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|
1.0,
|
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|
0.0,
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|
1.0,
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|
0.0,
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|
0.0,
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|
0.0,
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|
0.0
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|
],
|
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|
"useColorMap": false,
|
||||||
|
"useNormalMap": true,
|
||||||
|
"useSpecularMap": true
|
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|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"materials": [
|
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|
{
|
||||||
|
"materialOverrides": [],
|
||||||
|
"shaderConsts": [
|
||||||
|
1.0,
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|
1.0,
|
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|
1.0,
|
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|
1.0,
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|
0.0,
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0.0,
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|
0.0,
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|
0.0
|
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|
],
|
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|
"useColorMap": false,
|
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|
"useNormalMap": true,
|
||||||
|
"useSpecularMap": true
|
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"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "t6_camo_nevada_solid"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "t6_camo_sahara_pattern",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "t6_camo_sahara_solid"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "t6_camo_urban_russia_pattern",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "t6_camo_urban_russia_solid"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "t6_camo_flecktarn_pattern",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "t6_camo_flecktarn_solid"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "t6_camo_flora_pattern",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "t6_camo_flora_solid"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "t6_camo_tiger_jungle_pattern",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "t6_camo_tiger_jungle_solid"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "camo_comic_col",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "t6_camo_comic_alt_col"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "camo_mtx3_aqua_pat",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "camo_mtx3_aqua_pat"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "camo_mtx3_breach_pat",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "camo_mtx3_breach_pat"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "camo_mtx3_coyote_pat",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "camo_mtx3_coyote_pat"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "camo_mtx3_zulu_pat",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "camo_mtx3_zulu_pat"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"patternCamoImage": "camo_mtx3_massacre_pat",
|
||||||
|
"patternOffset": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"patternScale": 1.0,
|
||||||
|
"solidCamoImage": "t6_camo_zombies_solid"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"patternBaseImage": "camo_off_pattern",
|
||||||
|
"solidBaseImage": "camo_off_solid"
|
||||||
|
}
|
@ -1099,6 +1099,9 @@ LANG_ENGLISH "Xtreme Pain Releaser 5000"
|
|||||||
REFERENCE ZMWEAPON_SLIPGUN_UPGRADED
|
REFERENCE ZMWEAPON_SLIPGUN_UPGRADED
|
||||||
LANG_ENGLISH "Sliquidizer"
|
LANG_ENGLISH "Sliquidizer"
|
||||||
|
|
||||||
|
REFERENCE ZMWEAPON_METALSTORM_UPGRADED
|
||||||
|
LANG_ENGLISH "Tempest PTR"
|
||||||
|
|
||||||
// HINT STRINGS
|
// HINT STRINGS
|
||||||
|
|
||||||
REFERENCE PLATFORM_PICKUPNEWWEAPON
|
REFERENCE PLATFORM_PICKUPNEWWEAPON
|
||||||
|
@ -599,6 +599,15 @@ set_dvars()
|
|||||||
|
|
||||||
setDvar("sv_voice", 2);
|
setDvar("sv_voice", 2);
|
||||||
setDvar("sv_voiceQuality", 9);
|
setDvar("sv_voiceQuality", 9);
|
||||||
|
|
||||||
|
if (level.script == "zm_transit")
|
||||||
|
{
|
||||||
|
setDvar("bg_chargeShotMaxBulletsInQueue", 5);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
setDvar("bg_chargeShotMaxBulletsInQueue", 3);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
set_client_dvars()
|
set_client_dvars()
|
||||||
@ -1648,6 +1657,11 @@ weapon_changes()
|
|||||||
include_weapon("svu_zm", 0);
|
include_weapon("svu_zm", 0);
|
||||||
include_weapon("svu_upgraded_zm", 0);
|
include_weapon("svu_upgraded_zm", 0);
|
||||||
add_zombie_weapon("svu_zm", "svu_upgraded_zm", &"ZOMBIE_WEAPON_SVU", 1000, "", "", undefined, 1);
|
add_zombie_weapon("svu_zm", "svu_upgraded_zm", &"ZOMBIE_WEAPON_SVU", 1000, "", "", undefined, 1);
|
||||||
|
|
||||||
|
include_weapon("metalstorm_mms_zm");
|
||||||
|
include_weapon("metalstorm_mms_upgraded_zm", 0);
|
||||||
|
add_limited_weapon("metalstorm_mms_zm", 1);
|
||||||
|
add_zombie_weapon("metalstorm_mms_zm", "metalstorm_mms_upgraded_zm", &"WEAPON_METALSTORM", 1000, "", "", undefined, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (level.script == "zm_prison")
|
if (level.script == "zm_prison")
|
||||||
|
@ -709,6 +709,24 @@ wpn_slipgun_flux_last_l_npc_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wp
|
|||||||
wpn_slipgun_flux_last_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_slipgun_flux_last_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
wpn_slipgun_flux_last_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_slipgun_flux_last_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
wpn_slipgun_flux_last_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_slipgun_fire_last_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
wpn_slipgun_flux_last_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_slipgun_fire_last_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
wpn_slipgun_flux_last_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_slipgun_fire_last_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
wpn_slipgun_flux_last_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_slipgun_fire_last_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_fire_npc_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_metalstormsnp_flux_l_npc_pap,grp_weapon,8250,8250,,75,1250,1250,default,default,allon,allon,10,priority,3,oldest,30927,34715,,50,90,89,-1,,loaded,nonlooping,variant,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_flux_l_npc_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_metalstormsnp_flux_r_npc_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_flux_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_metalstormsnp_fire_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_fire_plr_1_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_metalstormsnp_flux_l_plr_1_pap,grp_weapon,14671,14671,,0,5000,5000,default,default,allon,allon,1,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||||
|
wpn_metalstormsnp_flux_l_plr_1_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_metalstormsnp_flux_r_plr_1_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_flux_r_plr_1_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_metalstormsnp_fire_plr_1,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_fire_plr_2_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_metalstormsnp_flux_l_plr_2_pap,grp_weapon,14671,14671,,0,5000,5000,default,default,allon,allon,1,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||||
|
wpn_metalstormsnp_flux_l_plr_2_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_metalstormsnp_flux_r_plr_2_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_flux_r_plr_2_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_metalstormsnp_fire_plr_2,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_fire_plr_3_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_metalstormsnp_flux_l_plr_3_pap,grp_weapon,14671,14671,,0,5000,5000,default,default,allon,allon,1,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||||
|
wpn_metalstormsnp_flux_l_plr_3_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_metalstormsnp_flux_r_plr_3_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_flux_r_plr_3_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_metalstormsnp_fire_plr_3,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_fire_plr_4_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_metalstormsnp_flux_l_plr_4_pap,grp_weapon,14671,14671,,0,5000,5000,default,default,allon,allon,1,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||||
|
wpn_metalstormsnp_flux_l_plr_4_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_metalstormsnp_flux_r_plr_4_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_flux_r_plr_4_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_metalstormsnp_fire_plr_4,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_fire_plr_5_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_metalstormsnp_flux_l_plr_5_pap,grp_weapon,14671,14671,,0,5000,5000,default,default,allon,allon,1,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||||
|
wpn_metalstormsnp_flux_l_plr_5_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_metalstormsnp_flux_r_plr_5_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
|
wpn_metalstormsnp_flux_r_plr_5_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_metalstormsnp_fire_plr_5,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
|
||||||
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_00.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_00.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||||
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_01.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_01.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||||
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_02.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_02.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
|
||||||
|
|
1
weapons/zm/metalstorm2_mms_upgraded_zm
Normal file
1
weapons/zm/metalstorm2_mms_upgraded_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm2_mms_zm
Normal file
1
weapons/zm/metalstorm2_mms_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm3_mms_upgraded_zm
Normal file
1
weapons/zm/metalstorm3_mms_upgraded_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm3_mms_zm
Normal file
1
weapons/zm/metalstorm3_mms_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm4_mms_upgraded_zm
Normal file
1
weapons/zm/metalstorm4_mms_upgraded_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm4_mms_zm
Normal file
1
weapons/zm/metalstorm4_mms_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm5_mms_upgraded_zm
Normal file
1
weapons/zm/metalstorm5_mms_upgraded_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm5_mms_zm
Normal file
1
weapons/zm/metalstorm5_mms_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm_mms_upgraded_zm
Normal file
1
weapons/zm/metalstorm_mms_upgraded_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/metalstorm_mms_zm
Normal file
1
weapons/zm/metalstorm_mms_zm
Normal file
File diff suppressed because one or more lines are too long
BIN
zone/all/weapons!metalstorm_mms_sp.ff
Normal file
BIN
zone/all/weapons!metalstorm_mms_sp.ff
Normal file
Binary file not shown.
@ -4,6 +4,8 @@
|
|||||||
|
|
||||||
>level.ipak_read,sp
|
>level.ipak_read,sp
|
||||||
|
|
||||||
|
include,includes/weapons/metalstorm_mms_zm
|
||||||
|
|
||||||
image,menu_mp_weapons_minigun_future
|
image,menu_mp_weapons_minigun_future
|
||||||
material,menu_mp_weapons_minigun_future
|
material,menu_mp_weapons_minigun_future
|
||||||
image,menu_mp_weapons_m32gl
|
image,menu_mp_weapons_m32gl
|
||||||
|
@ -31,4 +31,5 @@ camo,camo_knife
|
|||||||
camo,camo_ballistic_knife
|
camo,camo_ballistic_knife
|
||||||
camo,camo_mms
|
camo,camo_mms
|
||||||
camo,camo_acog
|
camo,camo_acog
|
||||||
camo,camo_hybrid
|
camo,camo_hybrid
|
||||||
|
camo,camo_metalstorm
|
107
zone_source/includes/weapons/metalstorm_mms_zm.zone
Normal file
107
zone_source/includes/weapons/metalstorm_mms_zm.zone
Normal file
@ -0,0 +1,107 @@
|
|||||||
|
techniqueset,mc_sw4_3d_reticle_static_35866wj0
|
||||||
|
techniqueset,mc_sw4_3d_wpn_storm_charge_eef23z3q
|
||||||
|
techniqueset,mc_unlit_blend_588ewzff
|
||||||
|
techniqueset,mc_sw4_3d_sonar_attachment_lens_grid_8e617j9j
|
||||||
|
techniqueset,mc_sw4_3d_viewmodel_unlit_q44141fe
|
||||||
|
image,~~-gmtl_t6_wpn_special_storm_~0a7fc009
|
||||||
|
image,mtl_t6_wpn_special_storm_nml
|
||||||
|
image,~mtl_t6_wpn_special_storm_ao-~0f30bd84
|
||||||
|
image,~-gmtl_t6_wpn_special_storm_col
|
||||||
|
image,~_mtl_t6_wpn_base_ir-rrb
|
||||||
|
material,mc/mtl_t6_wpn_special_storm_thermal
|
||||||
|
material,mc/mtl_t6_wpn_special_storm
|
||||||
|
image,mtl_t6_wpn_storm_scope_reticle_sp
|
||||||
|
material,mc/mtl_t6_wpn_storm_scope_reticle_sp
|
||||||
|
image,mtl_t6_wpn_storm_scope_lens_nml
|
||||||
|
image,~-gmtl_t6_wpn_storm_scope_lens_spc
|
||||||
|
image,~-gmtl_t6_wpn_storm_scope_lens_col
|
||||||
|
image,~-rmtl_t6_wpn_storm_scope_len~26907f3e
|
||||||
|
material,mc/mtl_t6_wpn_storm_scope_lens
|
||||||
|
image,~-gmtl_t6_wpn_storm_charge
|
||||||
|
image,~-gmtl_t6_wpn_storm_used
|
||||||
|
image,~-gmtl_t6_wpn_storm_ready
|
||||||
|
material,mc/mtl_t6_wpn_storm_charge_temp
|
||||||
|
image,~-gmtl_t6_wpn_storm_charge_display
|
||||||
|
material,mc/mtl_t6_wpn_storm_charge_display
|
||||||
|
image,~~-gmtl_t6_wpn_special_storm_~acae36dc
|
||||||
|
image,mtl_t6_wpn_special_storm_scope_nml
|
||||||
|
image,~mtl_t6_wpn_special_storm_sco~a223dc9a
|
||||||
|
image,~-gmtl_t6_wpn_special_storm_scope_col
|
||||||
|
material,mc/mtl_t6_wpn_special_storm_scope_thermal
|
||||||
|
material,mc/mtl_t6_wpn_special_storm_scope
|
||||||
|
image,~~-gmtl_t6_wpn_storm_charge_l~e9c6b902
|
||||||
|
image,mtl_t6_wpn_storm_charge_lens_nml
|
||||||
|
image,~-gmtl_t6_wpn_storm_charge_lens_col
|
||||||
|
material,mc/mtl_t6_wpn_storm_charge_lens
|
||||||
|
image,test_grid_white
|
||||||
|
image,~sonar_attachment_lookup_puls~4187f661
|
||||||
|
material,mc/mtl_t6_attach_scanner_lens
|
||||||
|
image,mtl_t6_attach_mms_burn
|
||||||
|
material,mc/mtl_t6_attach_scanner_burn
|
||||||
|
xmodel,t6_wpn_special_storm_view_sp
|
||||||
|
techniqueset,effect_23712j0e
|
||||||
|
material,gfx_fxt_gas_flash_blnd
|
||||||
|
material,gfx_fxt_fire_flame_vert_e_blnd
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_md_gas_flash_1p
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_md_smk
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_break_sm_4_sqr
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_mstorm_flash_1p_sm
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_sm_gas_flash_3p
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_md_smk_3p
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_break_md_4_sqr
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_mstorm_flash_3p_sm
|
||||||
|
image,~-gmtl_t6_wpn_launch_xm25_c
|
||||||
|
material,mc/mtl_t6_wpn_launch_xm25
|
||||||
|
physpreset,weapon
|
||||||
|
xmodel,t6_wpn_special_storm_world
|
||||||
|
tracer,assaultrifle
|
||||||
|
xanim,viewmodel_storm_idle
|
||||||
|
xanim,viewmodel_storm_fire
|
||||||
|
xanim,viewmodel_storm_rechamber
|
||||||
|
xanim,viewmodel_storm_reload_empty
|
||||||
|
xanim,viewmodel_storm_pullout
|
||||||
|
xanim,viewmodel_storm_first_raise
|
||||||
|
xanim,viewmodel_storm_putaway
|
||||||
|
xanim,viewmodel_storm_pullout_quick
|
||||||
|
xanim,viewmodel_storm_putaway_quick
|
||||||
|
xanim,viewmodel_storm_sprint_in
|
||||||
|
xanim,viewmodel_storm_sprint_loop
|
||||||
|
xanim,viewmodel_storm_sprint_out
|
||||||
|
xanim,viewmodel_storm_crawl_in
|
||||||
|
xanim,viewmodel_storm_crawl_forward
|
||||||
|
xanim,viewmodel_storm_crawl_back
|
||||||
|
xanim,viewmodel_storm_crawl_right
|
||||||
|
xanim,viewmodel_storm_crawl_left
|
||||||
|
xanim,viewmodel_storm_crawl_out
|
||||||
|
xanim,viewmodel_storm_ads_fire
|
||||||
|
xanim,viewmodel_storm_d2p_in
|
||||||
|
xanim,viewmodel_storm_d2p_loop
|
||||||
|
xanim,viewmodel_storm_d2p_out
|
||||||
|
xanim,viewmodel_storm_ads_sp_up
|
||||||
|
xanim,viewmodel_storm_ads_sp_down
|
||||||
|
image,side_small_glow
|
||||||
|
material,reticle_side_small_glow
|
||||||
|
image,menu_mp_weapons_metalstorm
|
||||||
|
material,menu_mp_weapons_metalstorm
|
||||||
|
tracer,mstorm_2
|
||||||
|
tracer,mstorm_enemy_2
|
||||||
|
image,fxt_fx_shimmer
|
||||||
|
material,gfx_fxt_fx_shimmer
|
||||||
|
image,fxt_fx_thundergun_ring
|
||||||
|
material,gfx_fxt_fx_thundergun_ring
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_mstorm_flash_1p_md
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_md_gas_flash_3p
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_break_lg_4_sqr
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_mstorm_flash_3p_md
|
||||||
|
tracer,mstorm_3
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_xlg_gas_flash_1p
|
||||||
|
image,distortion_ring
|
||||||
|
material,gfx_distortion_ring_heavy
|
||||||
|
material,gfx_fxt_smk_light_ds128_top
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_mstorm_flash_1p_lg_sp
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_xlg_gas_flash_3p
|
||||||
|
material,gfx_fxt_smk_trail_grf_88_90
|
||||||
|
fx,trail/fx_mstorm_bullet_trail
|
||||||
|
fx,weapon/muzzleflashes/fx_muz_mstorm_flash_3p_lg_sp
|
||||||
|
tracer,mstorm_5
|
||||||
|
soundbank,wpn_metalstormsnp.all
|
Loading…
x
Reference in New Issue
Block a user