From 99b2b65063c2b28fa36b8819421d3b54940dd5d0 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Tue, 21 Mar 2023 17:51:53 -0700 Subject: [PATCH] Encounter: add player spawn protection --- scripts/zm/zgrief/zgrief_reimagined.gsc | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index 7d661eee..cb603364 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -820,6 +820,8 @@ on_player_spawned() self.statusicon = ""; self.player_waypoint.alpha = 1; + self thread scripts\zm\replaced\_zm::player_spawn_protection(); + if(self.grief_initial_spawn) { self.grief_initial_spawn = false; @@ -2744,7 +2746,7 @@ containment_think() } else { - if(is_player_valid(player) && !isDefined(level.meat_player)) + if(is_player_valid(player) && !isDefined(level.meat_player) && !is_true(player.spawn_protection) && !is_true(player.revive_protection)) { close_zombies = get_array_of_closest(player.origin, zombies, undefined, 1, 64);