From 9d240956d25d1f6a5327e85b59a84686d98ccc6b Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Tue, 9 May 2023 02:28:34 -0700 Subject: [PATCH] Die Rise: fix not dying from falling to the bottom of an elevator shaft --- scripts/zm/replaced/zm_highrise_classic.gsc | 5 ----- 1 file changed, 5 deletions(-) diff --git a/scripts/zm/replaced/zm_highrise_classic.gsc b/scripts/zm/replaced/zm_highrise_classic.gsc index 0f9d4918..2c4c0b5a 100644 --- a/scripts/zm/replaced/zm_highrise_classic.gsc +++ b/scripts/zm/replaced/zm_highrise_classic.gsc @@ -111,11 +111,6 @@ highrise_pap_move_in( trigger, origin_offset, angles_offset ) squashed_death_init( kill_if_falling ) { - if ( !kill_if_falling ) - { - flag_wait( "power_on" ); - } - while ( true ) { self waittill( "trigger", who );