diff --git a/README.md b/README.md index 667c5cb5..8841ae2f 100644 --- a/README.md +++ b/README.md @@ -564,9 +564,6 @@ * Removed powerups * Removed buildables * Removed unlimited sprint -* Removed health bar -* Removed low health blood fx -* Disabled Claymores ## Launching New Maps diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index c64a6586..56275d4e 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -363,11 +363,6 @@ health_bar_hud() flag_wait( "initial_blackscreen_passed" ); - if(getDvar("g_gametype") == "zgrief" && is_true(level.scr_zm_ui_gametype_pro)) - { - return; - } - x = 5; y = -104; if (level.script == "zm_buried") @@ -1952,11 +1947,6 @@ veryhurt_blood_fx() { self endon( "disconnect" ); - if(level.scr_zm_ui_gametype == "zgrief" && is_true(level.scr_zm_ui_gametype_pro)) - { - return; - } - while(1) { health_ratio = self.health / self.maxhealth; @@ -2184,11 +2174,6 @@ wallbuy_location_changes() add_wallbuy("bowie_knife_zm"); } } - - if(level.scr_zm_ui_gametype == "zgrief" && is_true(level.scr_zm_ui_gametype_pro)) - { - remove_wallbuy("claymore_zm"); - } } }