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Storm PSR: add scripted bullet penetration

Storm PSR: decrease minimum damage
Storm PSR: scale damage
Storm PSR: decrease charge time
This commit is contained in:
Jbleezy
2024-04-18 20:44:46 -07:00
parent 674ca8713e
commit 9eecebf2fb
13 changed files with 106 additions and 10 deletions

View File

@ -1572,6 +1572,18 @@ actor_damage_override(inflictor, attacker, damage, flags, meansofdeath, weapon,
}
}
if (issubstr(weapon, "metalstorm"))
{
if (issubstr(weapon, "upgraded"))
{
final_damage = scale_damage(final_damage, 10000);
}
else
{
final_damage = scale_damage(final_damage, 5000);
}
}
if (weapon == "staff_revive_zm")
{
if (!is_true(self.is_mechz))