mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-27 23:50:41 -05:00
Storm PSR: add scripted bullet penetration
Storm PSR: decrease minimum damage Storm PSR: scale damage Storm PSR: decrease charge time
This commit is contained in:
@ -1572,6 +1572,18 @@ actor_damage_override(inflictor, attacker, damage, flags, meansofdeath, weapon,
|
||||
}
|
||||
}
|
||||
|
||||
if (issubstr(weapon, "metalstorm"))
|
||||
{
|
||||
if (issubstr(weapon, "upgraded"))
|
||||
{
|
||||
final_damage = scale_damage(final_damage, 10000);
|
||||
}
|
||||
else
|
||||
{
|
||||
final_damage = scale_damage(final_damage, 5000);
|
||||
}
|
||||
}
|
||||
|
||||
if (weapon == "staff_revive_zm")
|
||||
{
|
||||
if (!is_true(self.is_mechz))
|
||||
|
Reference in New Issue
Block a user