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Enable invulnerability on end_game
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@ -1396,6 +1396,7 @@ end_game()
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}
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}
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for ( i = 0; i < players.size; i++ )
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for ( i = 0; i < players.size; i++ )
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{
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{
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players[ i ] enableInvulnerability();
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if ( players[ i ] maps\mp\zombies\_zm_laststand::player_is_in_laststand() )
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if ( players[ i ] maps\mp\zombies\_zm_laststand::player_is_in_laststand() )
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{
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{
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players[ i ] recordplayerdeathzombies();
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players[ i ] recordplayerdeathzombies();
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