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Disable melee weapon switching if player has Time Bomb
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@ -1832,7 +1832,7 @@ melee_weapon_switch_watcher()
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prev_wep = curr_wep;
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}
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if(self actionSlotTwoButtonPressed() && !self hasWeapon("equip_dieseldrone_zm"))
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if(self actionSlotTwoButtonPressed() && !self hasWeapon("time_bomb_zm") && !self hasWeapon("time_bomb_detonator_zm") && !self hasWeapon("equip_dieseldrone_zm"))
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{
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if(curr_wep != melee_wep)
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{
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