mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-22 13:10:28 -05:00
EMP: timeout on spawned_player
This commit is contained in:
@ -127,8 +127,7 @@ player_emp_fx(time)
|
|||||||
self notify("player_emp_fx");
|
self notify("player_emp_fx");
|
||||||
self endon("player_emp_fx");
|
self endon("player_emp_fx");
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
self endon("bled_out");
|
self endon("player_perk_pause_timeout");
|
||||||
self endon("player_suicide");
|
|
||||||
|
|
||||||
wait_time = 2.5;
|
wait_time = 2.5;
|
||||||
for(i = 0; i < time; i += wait_time)
|
for(i = 0; i < time; i += wait_time)
|
||||||
@ -148,14 +147,14 @@ player_perk_pause_and_unpause_all_perks(time)
|
|||||||
self player_perk_pause_all_perks();
|
self player_perk_pause_all_perks();
|
||||||
self thread player_perk_pause_all_perks_acquired(time);
|
self thread player_perk_pause_all_perks_acquired(time);
|
||||||
|
|
||||||
self waittill_any_or_timeout(time, "bled_out", "player_suicide");
|
self waittill_any_or_timeout(time, "spawned_player", "bled_out", "player_suicide");
|
||||||
|
|
||||||
self player_perk_unpause_all_perks();
|
self player_perk_unpause_all_perks();
|
||||||
}
|
}
|
||||||
|
|
||||||
player_perk_pause_all_perks_acquired(time)
|
player_perk_pause_all_perks_acquired(time)
|
||||||
{
|
{
|
||||||
self endon("player_perk_pause_all_perks_acquired_timeout");
|
self endon("player_perk_pause_timeout");
|
||||||
self endon("player_perk_pause_and_unpause_all_perks");
|
self endon("player_perk_pause_and_unpause_all_perks");
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
|
|
||||||
@ -180,7 +179,7 @@ player_perk_pause_all_perks()
|
|||||||
|
|
||||||
player_perk_unpause_all_perks()
|
player_perk_unpause_all_perks()
|
||||||
{
|
{
|
||||||
self notify("player_perk_pause_all_perks_acquired_timeout");
|
self notify("player_perk_pause_timeout");
|
||||||
|
|
||||||
vending_triggers = getentarray( "zombie_vending", "targetname" );
|
vending_triggers = getentarray( "zombie_vending", "targetname" );
|
||||||
foreach ( trigger in vending_triggers )
|
foreach ( trigger in vending_triggers )
|
||||||
|
Reference in New Issue
Block a user