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Grief: ballistic knife projectile pushes enemy players
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@ -1180,7 +1180,7 @@ game_module_player_damage_callback( einflictor, eattacker, idamage, idflags, sme
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}
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is_melee = false;
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if ( isDefined( eattacker ) && isplayer( eattacker ) && eattacker != self && eattacker.team != self.team && smeansofdeath == "MOD_MELEE" )
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if(isDefined(eattacker) && isplayer(eattacker) && eattacker != self && eattacker.team != self.team && (smeansofdeath == "MOD_MELEE" || issubstr(sweapon, "knife_ballistic")))
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{
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is_melee = true;
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dir = vdir;
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