From a762b10bd8cbf6df9e8a35dbf66f0137cf5b8d58 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Wed, 26 Jun 2024 02:51:46 -0700 Subject: [PATCH] Set party_solo dvar to 0 when leaving private match lobby --- ui_mp/t6/menus/privategamelobby_project.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/ui_mp/t6/menus/privategamelobby_project.lua b/ui_mp/t6/menus/privategamelobby_project.lua index dacbfe4f..02eb0e08 100644 --- a/ui_mp/t6/menus/privategamelobby_project.lua +++ b/ui_mp/t6/menus/privategamelobby_project.lua @@ -445,6 +445,7 @@ CoD.PrivateGameLobby.LeaveLobby_Project_Zombie_After_Animation = function(Privat end CoD.PrivateGameLobby.LeaveLobby_Project_Zombie = function(PrivateGameLobbyWidget, ClientInstance) + Engine.SetDvar("party_solo", 0) PrivateGameLobbyWidget.leaveType = ClientInstance.name CoD.GameGlobeZombie.gameGlobe.currentMenu = PrivateGameLobbyWidget if PrivateGameLobbyWidget.menuName == "TheaterLobby" then