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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-02 10:00:27 -05:00

Buried: add buildable took hint string

Buildables: fix took hint string
Buildables: fix other triggers being disabled when all buildables were built
Optimize buildable code
This commit is contained in:
Jbleezy
2023-03-06 21:05:43 -08:00
parent 50fff6466f
commit a89e5ef5fd
5 changed files with 80 additions and 234 deletions

View File

@ -2707,7 +2707,7 @@ buildbuildables()
wait 1;
updatebuildables();
removebuildable( "turbine", 1 );
removebuildable( "turbine", "buried" );
}
}
}
@ -2805,7 +2805,7 @@ get_equipment_display_name()
get_equipment_cost()
{
if (self.equipname == "turbine" && level.script == "zm_transit")
if (self.equipname == "turbine")
{
return 500;
}
@ -2839,16 +2839,11 @@ updatebuildables()
}
}
removebuildable( buildable, after_built )
removebuildable( buildable, poolname )
{
if (!isDefined(after_built))
if (isDefined(poolname))
{
after_built = 0;
}
if (after_built)
{
foreach (stub in level._unitriggers.trigger_stubs)
foreach (stub in level.buildablepools[poolname].stubs)
{
if(IsDefined(stub.equipname) && stub.equipname == buildable)
{