diff --git a/scripts/zm/locs/zm_transit_loc_power.gsc b/scripts/zm/locs/zm_transit_loc_power.gsc index 5c8f0016..dd964399 100644 --- a/scripts/zm/locs/zm_transit_loc_power.gsc +++ b/scripts/zm/locs/zm_transit_loc_power.gsc @@ -19,22 +19,14 @@ struct_init() scripts/zm/replaced/utility::register_perk_struct( "specialty_scavenger", "zombie_vending_tombstone", ( 10946, 8308.77, -408 ), ( 0, 270, 0 ) ); scripts/zm/replaced/utility::register_perk_struct( "specialty_weapupgrade", "p6_anim_zm_buildable_pap_on", ( 12333, 8158, -752 ), ( 0, 180, 0 ) ); - ind = 0; - respawnpoints = maps/mp/gametypes_zm/_zm_gametype::get_player_spawns_for_gametype(); - for(i = 0; i < respawnpoints.size; i++) - { - if(respawnpoints[i].script_noteworthy == "zone_pow") - { - ind = i; - break; - } - } - - respawn_array = getstructarray(respawnpoints[ind].target, "targetname"); - foreach(respawn in respawn_array) - { - scripts/zm/replaced/utility::register_map_initial_spawnpoint( respawn.origin, respawn.angles, respawn.script_int ); - } + scripts/zm/replaced/utility::register_map_initial_spawnpoint( (10160, 8060, -554), (0, 0, 0), 1 ); + scripts/zm/replaced/utility::register_map_initial_spawnpoint( (10160, 7996, -554), (0, 0, 0), 1 ); + scripts/zm/replaced/utility::register_map_initial_spawnpoint( (10160, 7932, -554), (0, 0, 0), 1 ); + scripts/zm/replaced/utility::register_map_initial_spawnpoint( (10160, 7868, -554), (0, 0, 0), 1 ); + scripts/zm/replaced/utility::register_map_initial_spawnpoint( (10160, 7772, -554), (0, 0, 0), 2 ); + scripts/zm/replaced/utility::register_map_initial_spawnpoint( (10160, 7708, -554), (0, 0, 0), 2 ); + scripts/zm/replaced/utility::register_map_initial_spawnpoint( (10160, 7644, -554), (0, 0, 0), 2 ); + scripts/zm/replaced/utility::register_map_initial_spawnpoint( (10160, 7580, -554), (0, 0, 0), 2 ); } precache()