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https://github.com/JezuzLizard/BO2-Reimagined.git
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Meat: change powerup fx color to blue
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@ -186,6 +186,7 @@
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### Meat
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### Meat
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* Able to drop when players are down
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* Able to drop when players are down
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* Changed powerup fx color to blue
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* Decreased time on ground from 16 seconds to 10 seconds
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* Decreased time on ground from 16 seconds to 10 seconds
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* Message shows when the meat is on a player
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* Message shows when the meat is on a player
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* Meleeing while the meat is moving no longer grabs the meat
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* Meleeing while the meat is moving no longer grabs the meat
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@ -241,6 +241,7 @@ set_grief_vars()
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level.zombie_vars["zombie_health_increase"] = 0;
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level.zombie_vars["zombie_health_increase"] = 0;
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level.zombie_vars["zombie_health_increase_multiplier"] = 0;
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level.zombie_vars["zombie_health_increase_multiplier"] = 0;
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level.zombie_vars["zombie_spawn_delay"] = 0.5;
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level.zombie_vars["zombie_spawn_delay"] = 0.5;
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level.zombie_powerups["meat_stink"].solo = 1;
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level.zombie_powerups["meat_stink"].func_should_drop_with_regular_powerups = ::func_should_drop_meat;
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level.zombie_powerups["meat_stink"].func_should_drop_with_regular_powerups = ::func_should_drop_meat;
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level.brutus_health = 20000;
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level.brutus_health = 20000;
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level.brutus_expl_dmg_req = 12000;
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level.brutus_expl_dmg_req = 12000;
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