From ac220ed15ab09e839c1d93e7a80d382db57e4855 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Fri, 17 Dec 2021 15:20:19 -0800 Subject: [PATCH] Grief: fix random team code --- scripts/zm/main/_zm_reimagined_zgrief.gsc | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/scripts/zm/main/_zm_reimagined_zgrief.gsc b/scripts/zm/main/_zm_reimagined_zgrief.gsc index 1fe9e189..f66c0cfe 100644 --- a/scripts/zm/main/_zm_reimagined_zgrief.gsc +++ b/scripts/zm/main/_zm_reimagined_zgrief.gsc @@ -58,20 +58,20 @@ init() set_team() { - teamplayersallies = countplayers( "allies"); - teamplayersaxis = countplayers( "axis"); - if ( teamplayersallies > teamplayersaxis || ( teamplayersallies == teamplayersaxis && randomInt(100) < 50 ) ) + teamplayersallies = countplayers("allies"); + teamplayersaxis = countplayers("axis"); + if((teamplayersallies == teamplayersaxis && randomInt(100) < 50) || teamplayersallies > teamplayersaxis) { self.team = "axis"; self.sessionteam = "axis"; - self.pers[ "team" ] = "axis"; + self.pers["team"] = "axis"; self._encounters_team = "A"; } else { self.team = "allies"; self.sessionteam = "allies"; - self.pers[ "team" ] = "allies"; + self.pers["team"] = "allies"; self._encounters_team = "B"; } }