mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Encounter: remove foreground on countdown HUD
This commit is contained in:
@ -114,7 +114,7 @@ grief_gamemode_hud()
|
||||
level.grief_gamemode_hud.vertalign = "user_top";
|
||||
level.grief_gamemode_hud.y += 2;
|
||||
level.grief_gamemode_hud.fontscale = 1.2;
|
||||
level.grief_gamemode_hud.hideWhenInMenu = 1;
|
||||
level.grief_gamemode_hud.hidewheninmenu = 1;
|
||||
level.grief_gamemode_hud.foreground = 1;
|
||||
level.grief_gamemode_hud.alpha = 0;
|
||||
level.grief_gamemode_hud setText(get_gamemode_display_name());
|
||||
@ -156,7 +156,7 @@ grief_score_hud()
|
||||
level.grief_score_hud["axis"].icon["axis"].vertalign = "user_top";
|
||||
level.grief_score_hud["axis"].icon["axis"].x -= 72.5;
|
||||
level.grief_score_hud["axis"].icon["axis"].y += 16;
|
||||
level.grief_score_hud["axis"].icon["axis"].hideWhenInMenu = 1;
|
||||
level.grief_score_hud["axis"].icon["axis"].hidewheninmenu = 1;
|
||||
level.grief_score_hud["axis"].icon["axis"].foreground = 1;
|
||||
level.grief_score_hud["axis"].icon["axis"].alpha = 0;
|
||||
level.grief_score_hud["axis"].icon["axis"] setShader(game["icons"]["axis"], 32, 32);
|
||||
@ -168,7 +168,7 @@ grief_score_hud()
|
||||
level.grief_score_hud["axis"].icon["allies"].vertalign = "user_top";
|
||||
level.grief_score_hud["axis"].icon["allies"].x += 72.5;
|
||||
level.grief_score_hud["axis"].icon["allies"].y += 16;
|
||||
level.grief_score_hud["axis"].icon["allies"].hideWhenInMenu = 1;
|
||||
level.grief_score_hud["axis"].icon["allies"].hidewheninmenu = 1;
|
||||
level.grief_score_hud["axis"].icon["allies"].foreground = 1;
|
||||
level.grief_score_hud["axis"].icon["allies"].alpha = 0;
|
||||
level.grief_score_hud["axis"].icon["allies"] setShader(game["icons"]["allies"], 32, 32);
|
||||
@ -182,7 +182,7 @@ grief_score_hud()
|
||||
level.grief_score_hud["axis"].score["axis"].y += 10;
|
||||
level.grief_score_hud["axis"].score["axis"].fontscale = 3.5;
|
||||
level.grief_score_hud["axis"].score["axis"].color = (0.21, 0, 0);
|
||||
level.grief_score_hud["axis"].score["axis"].hideWhenInMenu = 1;
|
||||
level.grief_score_hud["axis"].score["axis"].hidewheninmenu = 1;
|
||||
level.grief_score_hud["axis"].score["axis"].foreground = 1;
|
||||
level.grief_score_hud["axis"].score["axis"].alpha = 0;
|
||||
level.grief_score_hud["axis"].score["axis"] setValue(0);
|
||||
@ -196,7 +196,7 @@ grief_score_hud()
|
||||
level.grief_score_hud["axis"].score["allies"].y += 10;
|
||||
level.grief_score_hud["axis"].score["allies"].fontscale = 3.5;
|
||||
level.grief_score_hud["axis"].score["allies"].color = (0.21, 0, 0);
|
||||
level.grief_score_hud["axis"].score["allies"].hideWhenInMenu = 1;
|
||||
level.grief_score_hud["axis"].score["allies"].hidewheninmenu = 1;
|
||||
level.grief_score_hud["axis"].score["allies"].foreground = 1;
|
||||
level.grief_score_hud["axis"].score["allies"].alpha = 0;
|
||||
level.grief_score_hud["axis"].score["allies"] setValue(0);
|
||||
@ -208,7 +208,7 @@ grief_score_hud()
|
||||
level.grief_score_hud["allies"].icon["axis"].vertalign = "user_top";
|
||||
level.grief_score_hud["allies"].icon["axis"].x += 72.5;
|
||||
level.grief_score_hud["allies"].icon["axis"].y += 16;
|
||||
level.grief_score_hud["allies"].icon["axis"].hideWhenInMenu = 1;
|
||||
level.grief_score_hud["allies"].icon["axis"].hidewheninmenu = 1;
|
||||
level.grief_score_hud["allies"].icon["axis"].foreground = 1;
|
||||
level.grief_score_hud["allies"].icon["axis"].alpha = 0;
|
||||
level.grief_score_hud["allies"].icon["axis"] setShader(game["icons"]["axis"], 32, 32);
|
||||
@ -220,7 +220,7 @@ grief_score_hud()
|
||||
level.grief_score_hud["allies"].icon["allies"].vertalign = "user_top";
|
||||
level.grief_score_hud["allies"].icon["allies"].x -= 72.5;
|
||||
level.grief_score_hud["allies"].icon["allies"].y += 16;
|
||||
level.grief_score_hud["allies"].icon["allies"].hideWhenInMenu = 1;
|
||||
level.grief_score_hud["allies"].icon["allies"].hidewheninmenu = 1;
|
||||
level.grief_score_hud["allies"].icon["allies"].foreground = 1;
|
||||
level.grief_score_hud["allies"].icon["allies"].alpha = 0;
|
||||
level.grief_score_hud["allies"].icon["allies"] setShader(game["icons"]["allies"], 32, 32);
|
||||
@ -234,7 +234,7 @@ grief_score_hud()
|
||||
level.grief_score_hud["allies"].score["axis"].y += 10;
|
||||
level.grief_score_hud["allies"].score["axis"].fontscale = 3.5;
|
||||
level.grief_score_hud["allies"].score["axis"].color = (0.21, 0, 0);
|
||||
level.grief_score_hud["allies"].score["axis"].hideWhenInMenu = 1;
|
||||
level.grief_score_hud["allies"].score["axis"].hidewheninmenu = 1;
|
||||
level.grief_score_hud["allies"].score["axis"].foreground = 1;
|
||||
level.grief_score_hud["allies"].score["axis"].alpha = 0;
|
||||
level.grief_score_hud["allies"].score["axis"] setValue(0);
|
||||
@ -248,7 +248,7 @@ grief_score_hud()
|
||||
level.grief_score_hud["allies"].score["allies"].y += 10;
|
||||
level.grief_score_hud["allies"].score["allies"].fontscale = 3.5;
|
||||
level.grief_score_hud["allies"].score["allies"].color = (0.21, 0, 0);
|
||||
level.grief_score_hud["allies"].score["allies"].hideWhenInMenu = 1;
|
||||
level.grief_score_hud["allies"].score["allies"].hidewheninmenu = 1;
|
||||
level.grief_score_hud["allies"].score["allies"].foreground = 1;
|
||||
level.grief_score_hud["allies"].score["allies"].alpha = 0;
|
||||
level.grief_score_hud["allies"].score["allies"] setValue(0);
|
||||
@ -1213,7 +1213,6 @@ round_start_countdown_hud(time)
|
||||
{
|
||||
countdown_hud = createServerFontString( "objective", 2.2 );
|
||||
countdown_hud setPoint( "CENTER", "CENTER", 0, 0 );
|
||||
countdown_hud.foreground = 1;
|
||||
countdown_hud.color = ( 1, 1, 0 );
|
||||
countdown_hud.hidewheninmenu = true;
|
||||
countdown_hud maps\mp\gametypes_zm\_hud::fontpulseinit();
|
||||
@ -1221,7 +1220,6 @@ round_start_countdown_hud(time)
|
||||
|
||||
countdown_hud.countdown_text = createServerFontString( "objective", 1.5 );
|
||||
countdown_hud.countdown_text setPoint( "CENTER", "CENTER", 0, -40 );
|
||||
countdown_hud.countdown_text.foreground = 1;
|
||||
countdown_hud.countdown_text.color = ( 1, 1, 1 );
|
||||
countdown_hud.countdown_text.hidewheninmenu = true;
|
||||
|
||||
|
Reference in New Issue
Block a user