diff --git a/README.md b/README.md index 81894791..3fff259f 100644 --- a/README.md +++ b/README.md @@ -136,7 +136,7 @@ * Upgraded: decreased stock ammo from 600 to 450 ### B23R -* Changed weapon cost to 900 on all maps +* Decreased weapon cost from 1000 to 900 on all maps ### Ballistic Knife * Projectiles are no longer picked up by other players @@ -146,6 +146,10 @@ ### Executioner * Increased penetration +### Five-seven Dual Wield +* Decreased stock ammo from 225 to 210 on all maps +* Upgraded: decreased stock ammo from 295 to 280 on all maps + ### HAMR * Decreased recoil @@ -169,7 +173,7 @@ * Decreased recoil ### Remington 870 -* Changed weapon cost to 1200 on all maps +* Changed weapon cost from 900 or 1500 to 1200 on all maps * Increased penetration ### RPD @@ -798,7 +802,7 @@ * Landing on top of an enemy player that is prone downs them * Increased max radius for landing on top of an enemy player by 16.66% * Decreased max height for landing on top of an enemy player by 50% -* M1911 upgraded: decreased stock ammo from 50 to 24 +* Starting weapon (upgraded): decreased stock ammo by half * Max Ammo: decreased amount of ammo given from max stock to one clip * Max Ammo: unloads clip of all enemy players' weapons and takes away their grenades and claymores * Double Points: decreased duration from 30 seconds to 15 seconds diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 20083ddf..46bb835a 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -2619,54 +2619,6 @@ disable_carpenter() arrayremovevalue(level.zombie_powerup_array, "carpenter"); } -change_weapon_ammo(weapon) -{ - max_ammo = 0; - - if (isSubStr(weapon, "m1911")) - { - if (is_weapon_upgraded(weapon)) - { - if (level.scr_zm_ui_gametype == "zgrief") - { - max_ammo = 24; - } - else - { - max_ammo = 48; - } - } - } - else if (isSubStr(weapon, "an94")) - { - if (is_weapon_upgraded(weapon)) - { - max_ammo = 450; - } - } - else if (isSubStr(weapon, "mp44")) - { - if (is_weapon_upgraded(weapon)) - { - max_ammo = 300; - } - } - else if (isSubStr(weapon, "slipgun")) - { - max_ammo = 20; - } - - if (max_ammo == 0) - { - return; - } - - if (self getWeaponAmmoStock(weapon) > max_ammo) - { - self setWeaponAmmoStock(weapon, max_ammo); - } -} - wallbuy_location_changes() { if(!is_classic()) diff --git a/scripts/zm/replaced/_zm_perks.gsc b/scripts/zm/replaced/_zm_perks.gsc index 1b6382fe..d97e6efb 100644 --- a/scripts/zm/replaced/_zm_perks.gsc +++ b/scripts/zm/replaced/_zm_perks.gsc @@ -1226,7 +1226,7 @@ wait_for_player_to_take( player, weapon, packa_timer, upgrade_as_attachment ) { player giveweapon( upgrade_weapon, 0, player maps\mp\zombies\_zm_weapons::get_pack_a_punch_weapon_options( upgrade_weapon ) ); player givestartammo( upgrade_weapon ); - player scripts\zm\_zm_reimagined::change_weapon_ammo(upgrade_weapon); + player notify("weapon_ammo_change"); } player switchtoweapon( upgrade_weapon ); diff --git a/scripts/zm/replaced/_zm_powerups.gsc b/scripts/zm/replaced/_zm_powerups.gsc index a80da306..26857951 100644 --- a/scripts/zm/replaced/_zm_powerups.gsc +++ b/scripts/zm/replaced/_zm_powerups.gsc @@ -363,11 +363,12 @@ full_ammo_powerup( drop_item, player ) { players[i] givemaxammo(primary_weapons[x]); } - - players[i] scripts\zm\_zm_reimagined::change_weapon_ammo(primary_weapons[x]); } x++; } + + players[i] notify("weapon_ammo_change"); + i++; } level thread full_ammo_on_hud( drop_item, player.team ); diff --git a/scripts/zm/replaced/_zm_weapons.gsc b/scripts/zm/replaced/_zm_weapons.gsc index 1706a9f7..fe586016 100644 --- a/scripts/zm/replaced/_zm_weapons.gsc +++ b/scripts/zm/replaced/_zm_weapons.gsc @@ -466,7 +466,7 @@ weapon_give( weapon, is_upgrade, magic_box, nosound ) } self play_weapon_vo( weapon, magic_box ); - self scripts\zm\_zm_reimagined::change_weapon_ammo(weapon); + self notify("weapon_ammo_change"); } ammo_give( weapon ) @@ -519,7 +519,7 @@ ammo_give( weapon ) self setWeaponAmmoClip( alt_weap, weaponClipSize(alt_weap) ); } - self scripts\zm\_zm_reimagined::change_weapon_ammo(weapon); + self notify("weapon_ammo_change"); return true; } diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index f1375a1d..cf24868c 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -546,6 +546,7 @@ grief_onplayerconnect() self thread head_icon(); self thread obj_waypoint(); self thread headstomp_watcher(); + self thread decrease_upgraded_start_weapon_ammo(); self thread maps\mp\gametypes_zm\zmeat::create_item_meat_watcher(); self.killsconfirmed = 0; self.killsdenied = 0; @@ -962,6 +963,36 @@ headstomp_watcher() } } +decrease_upgraded_start_weapon_ammo() +{ + self endon("disconnect"); + + flag_wait("initial_blackscreen_passed"); + + upgraded_start_weapon = level.zombie_weapons[level.start_weapon].upgrade_name; + max_ammo = int(weaponmaxammo(upgraded_start_weapon) / 2); + + while (1) + { + self waittill("weapon_ammo_change"); + + foreach (weapon in self getweaponslistprimaries()) + { + if (weapon != upgraded_start_weapon) + { + continue; + } + + ammo = self getweaponammostock(weapon); + + if (ammo > max_ammo) + { + self setweaponammostock(weapon, max_ammo); + } + } + } +} + round_start_wait(time, initial) { level endon("end_game"); diff --git a/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc b/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc index 3d4ace76..699deee0 100644 --- a/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc +++ b/scripts/zm/zm_highrise/zm_highrise_reimagined.gsc @@ -215,7 +215,6 @@ onbuyweapon_slipgun( player ) { player givestartammo( self.stub.weaponname ); player switchtoweapon( self.stub.weaponname ); - player scripts\zm\_zm_reimagined::change_weapon_ammo(self.stub.weaponname); level notify( "slipgun_bought", player ); } diff --git a/weapons/zm/an94_upgraded_zm b/weapons/zm/an94_upgraded_zm new file mode 100644 index 00000000..8bbf53c6 --- /dev/null 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\ No newline at end of file diff --git a/weapons/zm/m1911_upgraded_zm b/weapons/zm/m1911_upgraded_zm new file mode 100644 index 00000000..92cd1e4b --- /dev/null +++ b/weapons/zm/m1911_upgraded_zm @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/m1911lh_upgraded_zm b/weapons/zm/m1911lh_upgraded_zm new file mode 100644 index 00000000..746b518c --- /dev/null +++ b/weapons/zm/m1911lh_upgraded_zm @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/mp44_upgraded_zm b/weapons/zm/mp44_upgraded_zm new file mode 100644 index 00000000..40cb142b --- /dev/null +++ b/weapons/zm/mp44_upgraded_zm @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/slipgun_upgraded_zm b/weapons/zm/slipgun_upgraded_zm new file mode 100644 index 00000000..887d4dd8 --- /dev/null +++ b/weapons/zm/slipgun_upgraded_zm @@ -0,0 +1 @@ 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