mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-08 06:12:17 -05:00
Nuketown: fix Cul-de-sac zone player respawns
This commit is contained in:
parent
1609eab4bb
commit
ac924d1f36
@ -10963,7 +10963,7 @@
|
|||||||
}
|
}
|
||||||
{
|
{
|
||||||
"target" "initial_spawn_points"
|
"target" "initial_spawn_points"
|
||||||
"script_noteworthy" "culdesac_zone"
|
"script_noteworthy" "culdesac_green_zone"
|
||||||
"angles" "0 270 0"
|
"angles" "0 270 0"
|
||||||
"targetname" "player_respawn_point"
|
"targetname" "player_respawn_point"
|
||||||
"origin" "-56.5 -228.5 6"
|
"origin" "-56.5 -228.5 6"
|
||||||
|
@ -2592,7 +2592,11 @@ containment_think()
|
|||||||
|
|
||||||
zone_name_to_lock = zone_name;
|
zone_name_to_lock = zone_name;
|
||||||
|
|
||||||
if (zone_name == "zone_street_fountain")
|
if (zone_name == "culdesac_yellow_zone")
|
||||||
|
{
|
||||||
|
zone_name_to_lock = "culdesac_green_zone";
|
||||||
|
}
|
||||||
|
else if (zone_name == "zone_street_fountain")
|
||||||
{
|
{
|
||||||
zone_name_to_lock = "zone_street_lighteast";
|
zone_name_to_lock = "zone_street_lighteast";
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user