diff --git a/scripts/zm/replaced/_zm_spawner.gsc b/scripts/zm/replaced/_zm_spawner.gsc index 730a65b0..19db2027 100644 --- a/scripts/zm/replaced/_zm_spawner.gsc +++ b/scripts/zm/replaced/_zm_spawner.gsc @@ -106,11 +106,11 @@ zombie_damage( mod, hit_location, hit_origin, player, amount, team ) { player.grenade_multiattack_count++; player.grenade_multiattack_ent = self; - self dodamage( damage, self.origin, player, self, hit_location, mod, 0, self.damageweapon ); + self dodamage( damage, self.origin, player, self, hit_location, "MOD_GRENADE_SPLASH", 0, self.damageweapon ); } else { - self dodamage( damage, self.origin, undefined, self, hit_location, mod, 0, self.damageweapon ); + self dodamage( damage, self.origin, undefined, self, hit_location, "MOD_GRENADE_SPLASH", 0, self.damageweapon ); } } else if ( mod == "MOD_PROJECTILE" || mod == "MOD_PROJECTILE_SPLASH" || mod == "MOD_EXPLOSIVE" ) @@ -129,11 +129,11 @@ zombie_damage( mod, hit_location, hit_origin, player, amount, team ) if ( isDefined( player ) && isalive( player ) ) { - self dodamage( damage, self.origin, player, self, hit_location, mod, 0, self.damageweapon ); + self dodamage( damage, self.origin, player, self, hit_location, "MOD_PROJECTILE_SPLASH", 0, self.damageweapon ); } else { - self dodamage( damage, self.origin, undefined, self, hit_location, mod, 0, self.damageweapon ); + self dodamage( damage, self.origin, undefined, self, hit_location, "MOD_PROJECTILE_SPLASH", 0, self.damageweapon ); } }