From ad80664df36be70f21318bc8dfd2d26c01fba3a1 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Wed, 20 Dec 2023 21:17:10 -0800 Subject: [PATCH] Buildables: add weapon name on HUD Jet Gun: change weapon name on HUD --- README.md | 2 ++ english/localizedstrings/reimagined.str | 9 +++++++++ weapons/zm/equip_electrictrap_zm | 1 + weapons/zm/equip_springpad_zm | 1 + weapons/zm/equip_subwoofer_zm | 1 + weapons/zm/equip_turbine_zm | 1 + weapons/zm/equip_turret_zm | 1 + weapons/zm/jetgun_zm | 2 +- 8 files changed, 17 insertions(+), 1 deletion(-) create mode 100644 weapons/zm/equip_electrictrap_zm create mode 100644 weapons/zm/equip_springpad_zm create mode 100644 weapons/zm/equip_subwoofer_zm create mode 100644 weapons/zm/equip_turbine_zm create mode 100644 weapons/zm/equip_turret_zm diff --git a/README.md b/README.md index 3277b2f2..8443aa7a 100644 --- a/README.md +++ b/README.md @@ -282,6 +282,7 @@ * No longer disassembles when overheated * Weapon is taken when overheated * Buildable table model no longer shows when player has weapon +* Changed weapon name on HUD from "Thrustodyne Aeronautics Model 23" to "Jet Gun" ### Sliquifier * Added upgraded version @@ -475,6 +476,7 @@ * Can no longer be destroyed by 2 grenades * Can be destroyed by taking 1500 damage * Can no longer be picked up after being destroyed +* Added weapon name on HUD to all buildables ### Zombie Shield * Added shield health bar on HUD diff --git a/english/localizedstrings/reimagined.str b/english/localizedstrings/reimagined.str index 15318b32..4d721794 100644 --- a/english/localizedstrings/reimagined.str +++ b/english/localizedstrings/reimagined.str @@ -14,6 +14,15 @@ LANG_ENGLISH "DOCKS" REFERENCE ZMUI_MAZE_CAPS LANG_ENGLISH "MAZE" +REFERENCE ZOMBIE_EQUIP_TURBINE +LANG_ENGLISH "Turbine" + +REFERENCE ZOMBIE_EQUIP_TURRET +LANG_ENGLISH "Turret" + +REFERENCE ZM_BURIED_EQ_SP +LANG_ENGLISH "Trample Steam" + REFERENCE ZOMBIE_ITEM_MEAT LANG_ENGLISH "Meat" diff --git a/weapons/zm/equip_electrictrap_zm b/weapons/zm/equip_electrictrap_zm new file mode 100644 index 00000000..95e1b6cd --- /dev/null +++ b/weapons/zm/equip_electrictrap_zm @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/equip_springpad_zm b/weapons/zm/equip_springpad_zm new file mode 100644 index 00000000..d4f7ae47 --- /dev/null +++ b/weapons/zm/equip_springpad_zm @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/equip_subwoofer_zm b/weapons/zm/equip_subwoofer_zm new file mode 100644 index 00000000..1e76692c --- /dev/null +++ b/weapons/zm/equip_subwoofer_zm @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/equip_turbine_zm b/weapons/zm/equip_turbine_zm new file mode 100644 index 00000000..9e2cf2bc --- /dev/null +++ b/weapons/zm/equip_turbine_zm @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/equip_turret_zm b/weapons/zm/equip_turret_zm new file mode 100644 index 00000000..6084bafb --- /dev/null +++ b/weapons/zm/equip_turret_zm @@ -0,0 +1 @@ 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o\0\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\0\cooldownRate\0\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\0\meleeDamage\0\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.48\flourishTime\0.48\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.35\burstFireDelay\0\detonateTime\0.83\detonateDelay\0.23\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.63\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0\firstRaiseTime\0\emptyRaiseTime\0.1\emptyDropTime\0.1\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.35\dtpLoopTime\0.5\dtpOutTime\0.3\crawlInTime\0\crawlForwardTime\0\crawlBackTime\0\crawlRightTime\0\crawlLeftTime\0\crawlOutFireTime\0\crawlOutTime\0\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\3.5\aifuseTime\4\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\1\dieOnRespawn\1\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\turret_zm_icon\killIconRatio\1:1\flipKillIcon\0\dpadIcon\turret_zm_icon\dpadIconRatio\1:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\1\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\256\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\200\explosionOuterDamage\50\damageConeAngle\60\projectileSpeed\100\projectileSpeedRelativeUp\0\projectileSpeedUp\-10000\projectileSpeedForward\7200\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\p6_anim_zm_buildable_turret\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_grenade_explode\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Stick 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\ No newline at end of file diff --git a/weapons/zm/jetgun_zm b/weapons/zm/jetgun_zm index 8f7c77f6..5a4c6612 100644 --- a/weapons/zm/jetgun_zm +++ b/weapons/zm/jetgun_zm @@ -1 +1 @@ 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