diff --git a/maps/mp/zm_buried_grief_street.gsc b/maps/mp/zm_buried_grief_street.gsc index d6fdfe15..0a0eba2f 100644 --- a/maps/mp/zm_buried_grief_street.gsc +++ b/maps/mp/zm_buried_grief_street.gsc @@ -201,7 +201,7 @@ disable_tunnels() model setmodel( "p6_zm_bu_sloth_blocker_medium" ); // main tunnel above general store - origin = (-123, -801, 296); + origin = (-123, -801, 326); angles = ( 0, 0, 90 ); collision = spawn( "script_model", origin ); collision.angles = angles; @@ -214,6 +214,13 @@ disable_tunnels() collision.angles = angles; collision setmodel( "collision_wall_512x512x10_standard" ); + // main tunnel above stables + origin = (-713, -313, 287); + angles = ( 0, 0, 90 ); + collision = spawn( "script_model", origin ); + collision.angles = angles; + collision setmodel( "collision_wall_128x128x10_standard" ); + // gunsmith debris debris_trigs = getentarray( "zombie_debris", "targetname" ); foreach ( debris_trig in debris_trigs )