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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Race: remove rounds

This commit is contained in:
Jbleezy
2023-10-17 00:05:02 -07:00
parent ee20a9b6d3
commit ae17636a0f
3 changed files with 16 additions and 100 deletions

View File

@ -64,7 +64,7 @@ zombie_damage( mod, hit_location, hit_origin, player, amount, team )
if ( is_placeable_mine( self.damageweapon ) )
{
damage = level.round_number * 100;
if(level.scr_zm_ui_gametype == "zgrief" && isDefined(level.scr_zm_ui_gametype_obj) && level.scr_zm_ui_gametype_obj != "zrace")
if(level.scr_zm_ui_gametype == "zgrief")
{
damage = 2000;
}
@ -91,7 +91,7 @@ zombie_damage( mod, hit_location, hit_origin, player, amount, team )
else if ( mod == "MOD_GRENADE" || mod == "MOD_GRENADE_SPLASH" )
{
damage = level.round_number * 25;
if(level.scr_zm_ui_gametype == "zgrief" && isDefined(level.scr_zm_ui_gametype_obj) && level.scr_zm_ui_gametype_obj != "zrace")
if(level.scr_zm_ui_gametype == "zgrief")
{
damage = 500;
}
@ -116,7 +116,7 @@ zombie_damage( mod, hit_location, hit_origin, player, amount, team )
else if ( mod == "MOD_PROJECTILE" || mod == "MOD_PROJECTILE_SPLASH" || mod == "MOD_EXPLOSIVE" )
{
damage = level.round_number * 50;
if(level.scr_zm_ui_gametype == "zgrief" && isDefined(level.scr_zm_ui_gametype_obj) && level.scr_zm_ui_gametype_obj != "zrace")
if(level.scr_zm_ui_gametype == "zgrief")
{
damage = 1000;
}