From ae392317dc419b8ede551f4473116dc3c28c09fb Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sat, 30 Mar 2024 15:27:02 -0700 Subject: [PATCH] Cornfield: adjust player initial spawn points --- scripts/zm/locs/zm_transit_loc_cornfield.gsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/zm/locs/zm_transit_loc_cornfield.gsc b/scripts/zm/locs/zm_transit_loc_cornfield.gsc index dbe5e81c..5bfde60d 100644 --- a/scripts/zm/locs/zm_transit_loc_cornfield.gsc +++ b/scripts/zm/locs/zm_transit_loc_cornfield.gsc @@ -38,7 +38,7 @@ struct_init() foreach (respawn in respawn_array) { - scripts\zm\replaced\utility::register_map_spawn(respawn.origin + (100, 0, 0), respawn.angles, zone, respawn.script_int); + scripts\zm\replaced\utility::register_map_spawn(respawn.origin + (150, -150, 0), respawn.angles + (0, 180, 0), zone, respawn.script_int); } zone = "zone_amb_cornfield";