diff --git a/build.bat b/build.bat index 63334ada..95e1dd6f 100644 --- a/build.bat +++ b/build.bat @@ -14,6 +14,7 @@ if %ERRORLEVEL% NEQ 0 pause "%OAT_BASE%\Linker.exe" ^ +--load "%cd%\zone_source\common_mp.ff" ^ --load "%OAT_GAME%\zone\all\zm_transit_patch.ff" ^ --load "%OAT_GAME%\zone\all\zm_transit.ff" ^ --base-folder "%OAT_BASE%" ^ @@ -24,6 +25,8 @@ if %ERRORLEVEL% NEQ 0 pause if %ERRORLEVEL% NEQ 0 pause "%OAT_BASE%\Linker.exe" ^ +--load "%cd%\zone_source\common_mp.ff" ^ +--load "%cd%\zone_source\zm_transit.ff" ^ --load "%OAT_GAME%\zone\all\zm_nuked_patch.ff" ^ --load "%OAT_GAME%\zone\all\zm_nuked.ff" ^ --base-folder "%OAT_BASE%" ^ @@ -34,6 +37,9 @@ if %ERRORLEVEL% NEQ 0 pause if %ERRORLEVEL% NEQ 0 pause "%OAT_BASE%\Linker.exe" ^ +--load "%cd%\zone_source\common_mp.ff" ^ +--load "%cd%\zone_source\zm_transit.ff" ^ +--load "%cd%\zone_source\zm_nuked.ff" ^ --load "%OAT_GAME%\zone\all\zm_highrise_patch.ff" ^ --load "%OAT_GAME%\zone\all\zm_highrise.ff" ^ --base-folder "%OAT_BASE%" ^ @@ -44,6 +50,10 @@ if %ERRORLEVEL% NEQ 0 pause if %ERRORLEVEL% NEQ 0 pause "%OAT_BASE%\Linker.exe" ^ +--load "%cd%\zone_source\common_mp.ff" ^ +--load "%cd%\zone_source\zm_transit.ff" ^ +--load "%cd%\zone_source\zm_nuked.ff" ^ +--load "%cd%\zone_source\zm_highrise.ff" ^ --load "%OAT_GAME%\zone\all\so_zclassic_zm_prison.ff" ^ --load "%OAT_GAME%\zone\all\so_zencounter_zm_prison.ff" ^ --load "%OAT_GAME%\zone\all\zm_prison_patch.ff" ^ @@ -56,6 +66,11 @@ if %ERRORLEVEL% NEQ 0 pause if %ERRORLEVEL% NEQ 0 pause "%OAT_BASE%\Linker.exe" ^ +--load "%cd%\zone_source\common_mp.ff" ^ +--load "%cd%\zone_source\zm_transit.ff" ^ +--load "%cd%\zone_source\zm_nuked.ff" ^ +--load "%cd%\zone_source\zm_highrise.ff" ^ +--load "%cd%\zone_source\zm_prison.ff" ^ --load "%OAT_GAME%\zone\all\so_zencounter_zm_buried.ff" ^ --load "%OAT_GAME%\zone\all\zm_buried_patch.ff" ^ --load "%OAT_GAME%\zone\all\zm_buried.ff" ^ @@ -67,6 +82,12 @@ if %ERRORLEVEL% NEQ 0 pause if %ERRORLEVEL% NEQ 0 pause "%OAT_BASE%\Linker.exe" ^ +--load "%cd%\zone_source\common_mp.ff" ^ +--load "%cd%\zone_source\zm_transit.ff" ^ +--load "%cd%\zone_source\zm_nuked.ff" ^ +--load "%cd%\zone_source\zm_highrise.ff" ^ +--load "%cd%\zone_source\zm_prison.ff" ^ +--load "%cd%\zone_source\zm_buried.ff" ^ --load "%OAT_GAME%\zone\all\zm_tomb_patch.ff" ^ --load "%OAT_GAME%\zone\all\zm_tomb.ff" ^ --base-folder "%OAT_BASE%" ^