diff --git a/README.md b/README.md index a651258e..ff650e47 100644 --- a/README.md +++ b/README.md @@ -62,6 +62,7 @@ * Increased ladder climb speed * Start with Semtex on maps that have Semtex * Entering and exiting last stand no longer refills last stand weapon clip automatically +* Upgraded weapon camo is applied in last stand * Decreased friendly player name fade out time from 1.5 seconds to 0.25 seconds * Removed enemy player name fade in time * Scoreboard no longer counts self revives as revives diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 9e78760a..b1988722 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -1808,7 +1808,14 @@ last_stand_pistol_swap() } if ( !self hasweapon( self.laststandpistol ) ) { - self giveweapon( self.laststandpistol ); + if ( !is_weapon_upgraded( self.laststandpistol ) ) + { + self giveweapon( self.laststandpistol ); + } + else + { + self giveweapon( self.laststandpistol, 0, self get_pack_a_punch_weapon_options( self.laststandpistol ) ); + } } ammoclip = weaponclipsize( self.laststandpistol );