diff --git a/build.bat b/build.bat index dd93a489..3bc6c6bd 100644 --- a/build.bat +++ b/build.bat @@ -70,10 +70,9 @@ if %ERRORLEVEL% NEQ 0 pause --load "%cd%\zone_source\zm_transit.ff" ^ --load "%cd%\zone_source\zm_nuked.ff" ^ --load "%cd%\zone_source\zm_highrise.ff" ^ ---load "%OAT_GAME%\zone\all\so_zclassic_zm_prison.ff" ^ ---load "%OAT_GAME%\zone\all\so_zencounter_zm_prison.ff" ^ --load "%OAT_GAME%\zone\all\zm_prison_patch.ff" ^ --load "%OAT_GAME%\zone\all\zm_prison.ff" ^ +--load "%OAT_GAME%\zone\all\so_zencounter_zm_prison.ff" ^ --base-folder "%OAT_BASE%" ^ --asset-search-path "%cd%" ^ --source-search-path "%cd%\zone_source" ^ @@ -88,9 +87,9 @@ if %ERRORLEVEL% NEQ 0 pause --load "%cd%\zone_source\zm_nuked.ff" ^ --load "%cd%\zone_source\zm_highrise.ff" ^ --load "%cd%\zone_source\zm_prison.ff" ^ ---load "%OAT_GAME%\zone\all\so_zencounter_zm_buried.ff" ^ --load "%OAT_GAME%\zone\all\zm_buried_patch.ff" ^ --load "%OAT_GAME%\zone\all\zm_buried.ff" ^ +--load "%OAT_GAME%\zone\all\so_zencounter_zm_buried.ff" ^ --base-folder "%OAT_BASE%" ^ --asset-search-path "%cd%" ^ --source-search-path "%cd%\zone_source" ^