mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
Tranzit: decrease brightness at Power Station
This commit is contained in:
@ -36,6 +36,7 @@ init()
|
||||
|
||||
level thread power_local_electric_doors_globally();
|
||||
level thread b23r_hint_string_fix();
|
||||
level thread power_station_vision_change();
|
||||
}
|
||||
|
||||
include_weapons_grief()
|
||||
@ -154,4 +155,89 @@ path_exploit_fixes()
|
||||
player_trigger_radius = 72;
|
||||
zombie_goto_point = ( 1098, -1521, 128 );
|
||||
level thread maps/mp/zombies/_zm_ffotd::path_exploit_fix( zombie_trigger_origin, zombie_trigger_radius, zombie_trigger_height, player_trigger_origin, player_trigger_radius, zombie_goto_point );
|
||||
}
|
||||
|
||||
power_station_vision_change()
|
||||
{
|
||||
level.default_r_exposureValue = 3;
|
||||
level.changed_r_exposureValue = 4;
|
||||
time = 1;
|
||||
|
||||
while(1)
|
||||
{
|
||||
players = get_players();
|
||||
foreach(player in players)
|
||||
{
|
||||
if(!isDefined(player.power_station_vision_set))
|
||||
{
|
||||
player.power_station_vision_set = 0;
|
||||
player.r_exposureValue = level.default_r_exposureValue;
|
||||
player setClientDvar("r_exposureTweak", 1);
|
||||
player setClientDvar("r_exposureValue", level.default_r_exposureValue);
|
||||
}
|
||||
|
||||
if(!player.power_station_vision_set)
|
||||
{
|
||||
if(player maps/mp/zombies/_zm_zonemgr::entity_in_zone("zone_prr") || player maps/mp/zombies/_zm_zonemgr::entity_in_zone("zone_pcr"))
|
||||
{
|
||||
player.power_station_vision_set = 1;
|
||||
player thread change_dvar_over_time("r_exposureValue", level.changed_r_exposureValue, time, 1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!(player maps/mp/zombies/_zm_zonemgr::entity_in_zone("zone_prr") || player maps/mp/zombies/_zm_zonemgr::entity_in_zone("zone_pcr")))
|
||||
{
|
||||
player.power_station_vision_set = 0;
|
||||
player thread change_dvar_over_time("r_exposureValue", level.default_r_exposureValue, time, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
wait 0.05;
|
||||
}
|
||||
}
|
||||
|
||||
change_dvar_over_time(dvar, val, time, increment)
|
||||
{
|
||||
self notify("change_dvar_over_time");
|
||||
self endon("change_dvar_over_time");
|
||||
|
||||
intervals = time * 20;
|
||||
rate = (level.changed_r_exposureValue - level.default_r_exposureValue) / intervals;
|
||||
|
||||
i = 0;
|
||||
while(i < intervals)
|
||||
{
|
||||
if(increment)
|
||||
{
|
||||
self.r_exposureValue += rate;
|
||||
|
||||
if(self.r_exposureValue > val)
|
||||
{
|
||||
self.r_exposureValue = val;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
self.r_exposureValue -= rate;
|
||||
|
||||
if(self.r_exposureValue < val)
|
||||
{
|
||||
self.r_exposureValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
self setClientDvar(dvar, self.r_exposureValue);
|
||||
|
||||
if(self.r_exposureValue == val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
i++;
|
||||
wait 0.05;
|
||||
}
|
||||
|
||||
self setClientDvar(dvar, val);
|
||||
}
|
Reference in New Issue
Block a user