From b15026f5efb012b54883bf8cae8f94f76874cf0f Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sun, 30 Jan 2022 16:43:00 -0800 Subject: [PATCH] Double Tap: fix damage --- scripts/zm/replaced/_zm.gsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/zm/replaced/_zm.gsc b/scripts/zm/replaced/_zm.gsc index 7abce93f..52dbc8d1 100644 --- a/scripts/zm/replaced/_zm.gsc +++ b/scripts/zm/replaced/_zm.gsc @@ -206,7 +206,7 @@ actor_damage_override( inflictor, attacker, damage, flags, meansofdeath, weapon, { if(meansofdeath == "MOD_PISTOL_BULLET" || meansofdeath == "MOD_RIFLE_BULLET") { - final_damage *= 0.75; // TODO: change to 1.5 once fixed + final_damage *= 1.5; } }