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Wallbuys: decrease upgraded ammo cost
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@ -2,6 +2,16 @@
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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get_upgraded_ammo_cost( weapon_name )
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{
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if ( isDefined( level.zombie_weapons[ weapon_name ].upgraded_ammo_cost ) )
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{
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return level.zombie_weapons[ weapon_name ].upgraded_ammo_cost;
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}
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return 2500;
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}
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makegrenadedudanddestroy()
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{
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self endon( "death" );
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