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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
Improve game mode and map list select
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@ -183,7 +183,7 @@ end
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local function gameModeListCreateButtonMutables(controller, mutables)
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local function gameModeListCreateButtonMutables(controller, mutables)
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local text = LUI.UIText.new()
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local text = LUI.UIText.new()
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text:setLeftRight(true, false, 0, 0)
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text:setLeftRight(true, false, 2, 2)
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text:setTopBottom(true, true, 0, 0)
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text:setTopBottom(true, true, 0, 0)
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text:setRGB(1, 1, 1)
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text:setRGB(1, 1, 1)
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text:setAlpha(1)
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text:setAlpha(1)
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@ -210,10 +210,10 @@ function LUI.createMenu.SelectGameModeListZM(controller)
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local index = math.max(1, UIExpression.DvarInt(nil, "ui_gametype_index"))
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local index = math.max(1, UIExpression.DvarInt(nil, "ui_gametype_index"))
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local listBox = CoD.ListBox.new(nil, controller, 15, CoD.CoD9Button.Height, 250, gameModeListCreateButtonMutables, gameModeListGetButtonData, 0, 0)
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local listBox = CoD.ListBox.new(nil, controller, 15, CoD.CoD9Button.Height, 250, gameModeListCreateButtonMutables, gameModeListGetButtonData, 5, 0)
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listBox:setLeftRight(true, false, 0, 250)
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listBox:setLeftRight(true, false, 0, 250)
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listBox:setTopBottom(true, false, 75, 75 + 530)
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listBox:setTopBottom(true, false, 75, 75 + 530)
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listBox:addScrollBar(530 + (8 * 12), 2)
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-- listBox:addScrollBar(530 + (8 * 12), 2)
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if UIExpression.DvarBool(nil, "party_solo") == 1 then
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if UIExpression.DvarBool(nil, "party_solo") == 1 then
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listBox:setTotalItems(2, index)
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listBox:setTotalItems(2, index)
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@ -258,7 +258,7 @@ end
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local function mapListCreateButtonMutables(controller, mutables)
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local function mapListCreateButtonMutables(controller, mutables)
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local text = LUI.UIText.new()
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local text = LUI.UIText.new()
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text:setLeftRight(true, false, 0, 0)
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text:setLeftRight(true, false, 2, 2)
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text:setTopBottom(true, true, 0, 0)
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text:setTopBottom(true, true, 0, 0)
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text:setRGB(1, 1, 1)
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text:setRGB(1, 1, 1)
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text:setAlpha(1)
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text:setAlpha(1)
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@ -284,10 +284,10 @@ function LUI.createMenu.SelectMapListZM(controller)
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local index = math.max(1, UIExpression.DvarInt(nil, "ui_mapname_index"))
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local index = math.max(1, UIExpression.DvarInt(nil, "ui_mapname_index"))
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local listBox = CoD.ListBox.new(nil, controller, 15, CoD.CoD9Button.Height, 250, mapListCreateButtonMutables, mapListGetButtonData, 0, 0)
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local listBox = CoD.ListBox.new(nil, controller, 15, CoD.CoD9Button.Height, 250, mapListCreateButtonMutables, mapListGetButtonData, 5, 0)
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listBox:setLeftRight(true, false, 0, 250)
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listBox:setLeftRight(true, false, 0, 250)
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listBox:setTopBottom(true, false, 75, 75 + 530)
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listBox:setTopBottom(true, false, 75, 75 + 530)
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listBox:addScrollBar(530 + (8 * 12), 2)
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-- listBox:addScrollBar(530 + (8 * 12), 2)
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listBox:setTotalItems(#CoD.MapsList.Maps, index)
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listBox:setTotalItems(#CoD.MapsList.Maps, index)
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self:addElement(listBox)
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self:addElement(listBox)
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self.listBox = listBox
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self.listBox = listBox
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@ -325,7 +325,7 @@ end
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local function locationListCreateButtonMutables(controller, mutables)
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local function locationListCreateButtonMutables(controller, mutables)
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local text = LUI.UIText.new()
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local text = LUI.UIText.new()
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text:setLeftRight(true, false, 0, 0)
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text:setLeftRight(true, false, 2, 2)
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text:setTopBottom(true, true, 0, 0)
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text:setTopBottom(true, true, 0, 0)
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text:setRGB(1, 1, 1)
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text:setRGB(1, 1, 1)
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text:setAlpha(1)
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text:setAlpha(1)
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@ -351,10 +351,10 @@ function LUI.createMenu.SelectLocationListZM(controller)
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local index = math.max(1, UIExpression.DvarInt(nil, "ui_zm_mapstartlocation_index"))
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local index = math.max(1, UIExpression.DvarInt(nil, "ui_zm_mapstartlocation_index"))
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local listBox = CoD.ListBox.new(nil, controller, 15, CoD.CoD9Button.Height, 250, locationListCreateButtonMutables, locationListGetButtonData, 0, 0)
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local listBox = CoD.ListBox.new(nil, controller, 15, CoD.CoD9Button.Height, 250, locationListCreateButtonMutables, locationListGetButtonData, 5, 0)
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listBox:setLeftRight(true, false, 0, 250)
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listBox:setLeftRight(true, false, 0, 250)
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listBox:setTopBottom(true, false, 75, 75 + 530)
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listBox:setTopBottom(true, false, 75, 75 + 530)
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listBox:addScrollBar(530 + (8 * 12), 2)
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-- listBox:addScrollBar(530 + (8 * 12), 2)
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listBox:setTotalItems(#CoD.MapsList.Locations, index)
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listBox:setTotalItems(#CoD.MapsList.Locations, index)
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self:addElement(listBox)
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self:addElement(listBox)
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self.listBox = listBox
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self.listBox = listBox
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