From b5491cdb5f4a5d90811a1ec9a4605e9d4a795e28 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sun, 12 Mar 2023 03:03:53 -0700 Subject: [PATCH] Meat: use weapon_change wait for all weapons --- scripts/zm/replaced/zmeat.gsc | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/scripts/zm/replaced/zmeat.gsc b/scripts/zm/replaced/zmeat.gsc index 98aab9c3..bb7692ed 100644 --- a/scripts/zm/replaced/zmeat.gsc +++ b/scripts/zm/replaced/zmeat.gsc @@ -317,14 +317,7 @@ player_wait_take_meat( meat_name ) } } - if (is_melee_weapon(self.pre_meat_weapon)) - { - self waittill_notify_or_timeout( "weapon_change", 3 ); - } - else - { - self waittill_notify_or_timeout( "weapon_change_complete", 3 ); - } + self waittill_notify_or_timeout( "weapon_change", 3 ); self takeweapon( meat_name ); self.pre_meat_weapon = undefined;