diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 44ee6587..6bb8d678 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -2960,7 +2960,7 @@ get_equipment_display_name() { return "Electric Trap"; } - else if (self.equipname == "riotshield_zm" || self.equipname == "alcatraz_shield_zm" || self.equipname == "tomb_shield_zm") + else if (self.equipname == "riotshield_zm" || self.equipname == "alcatraz_shield_zm" || self.equipname == "tomb_shield_zm") { return "Zombie Shield"; } diff --git a/scripts/zm/replaced/_zm.gsc b/scripts/zm/replaced/_zm.gsc index 80f0a5e2..f89067a7 100644 --- a/scripts/zm/replaced/_zm.gsc +++ b/scripts/zm/replaced/_zm.gsc @@ -928,7 +928,7 @@ check_for_team_change() { team_change_player = random(axis_players); } - else if (allies_players.size - 1 > axis_players.size) + else if (allies_players.size - 1 > axis_players.size) { team_change_player = random(allies_players); } @@ -2422,7 +2422,7 @@ player_laststand(einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, sh } else { - if (isDefined(level.custom_player_death_vo_func) && !self [[level.custom_player_death_vo_func]]()) + if (isDefined(level.custom_player_death_vo_func) && !self [[level.custom_player_death_vo_func]]()) { self maps\mp\zombies\_zm_audio::create_and_play_dialog("general", "exert_death"); } diff --git a/scripts/zm/replaced/_zm_ai_screecher.gsc b/scripts/zm/replaced/_zm_ai_screecher.gsc index 3905023e..07f573d4 100644 --- a/scripts/zm/replaced/_zm_ai_screecher.gsc +++ b/scripts/zm/replaced/_zm_ai_screecher.gsc @@ -28,7 +28,7 @@ screecher_spawning_logic() wait 0.1; // while ( getdvarint( _hash_B0C0D38F ) ) - // wait 0.1; + // wait 0.1; if (!flag("spawn_zombies")) flag_wait("spawn_zombies"); diff --git a/scripts/zm/replaced/_zm_audio_announcer.gsc b/scripts/zm/replaced/_zm_audio_announcer.gsc index d4e31a4f..e64cf80e 100644 --- a/scripts/zm/replaced/_zm_audio_announcer.gsc +++ b/scripts/zm/replaced/_zm_audio_announcer.gsc @@ -33,7 +33,7 @@ playleaderdialogonplayer(dialog, team, waittime) } else { - full_alias = alias + "_" + variant; + full_alias = alias + "_" + variant; } self playlocalsound(full_alias); diff --git a/scripts/zm/replaced/_zm_weap_slowgun.gsc b/scripts/zm/replaced/_zm_weap_slowgun.gsc index d81ccde0..414b03e4 100644 --- a/scripts/zm/replaced/_zm_weap_slowgun.gsc +++ b/scripts/zm/replaced/_zm_weap_slowgun.gsc @@ -72,7 +72,7 @@ zombie_paralyzed(player, upgraded) self.paralyzer_damage = 0; // if ( self.paralyzer_damage > 47073 ) - // damage *= 47073 / self.paralyzer_damage; + // damage *= 47073 / self.paralyzer_damage; self.paralyzer_damage += damage; diff --git a/scripts/zm/replaced/zm_tomb_capture_zones.gsc b/scripts/zm/replaced/zm_tomb_capture_zones.gsc index 8fdc1693..391b7f79 100644 --- a/scripts/zm/replaced/zm_tomb_capture_zones.gsc +++ b/scripts/zm/replaced/zm_tomb_capture_zones.gsc @@ -371,8 +371,8 @@ recapture_round_start() wait 0.05; } - //if ( s_recapture_target_zone.n_current_progress == 0 || s_recapture_target_zone.n_current_progress == 100 ) - // s_recapture_target_zone handle_generator_capture(); + // if ( s_recapture_target_zone.n_current_progress == 0 || s_recapture_target_zone.n_current_progress == 100 ) + // s_recapture_target_zone handle_generator_capture(); capture_event_handle_ai_limit(); kill_all_recapture_zombies(); diff --git a/scripts/zm/zm_prison/zm_prison_reimagined.gsc b/scripts/zm/zm_prison/zm_prison_reimagined.gsc index c28e2e7c..389da230 100644 --- a/scripts/zm/zm_prison/zm_prison_reimagined.gsc +++ b/scripts/zm/zm_prison/zm_prison_reimagined.gsc @@ -790,16 +790,18 @@ working_zone_init() add_adjacent_zone("zone_cellblock_west_gondola", "zone_cellblock_west_gondola_dock", "gondola_dock_to_roof"); } - // else if ( is_gametype_active( "zgrief" ) ) - // { - // playable_area = getentarray( "player_volume", "script_noteworthy" ); + /* + else if ( is_gametype_active( "zgrief" ) ) + { + playable_area = getentarray( "player_volume", "script_noteworthy" ); - // foreach ( area in playable_area ) - // { - // if ( isdefined( area.script_parameters ) && area.script_parameters == "classic_only" ) - // area delete(); - // } - // } + foreach ( area in playable_area ) + { + if ( isdefined( area.script_parameters ) && area.script_parameters == "classic_only" ) + area delete(); + } + } + */ add_adjacent_zone("zone_golden_gate_bridge", "zone_golden_gate_bridge", "activate_player_zone_bridge");