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https://github.com/JezuzLizard/BO2-Reimagined.git
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Origins: remove shovel spawning on player disconnect
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10
scripts/zm/replaced/zm_tomb_dig.gsc
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10
scripts/zm/replaced/zm_tomb_dig.gsc
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#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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dig_disconnect_watch( n_player, v_origin, v_angles )
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{
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self waittill( "disconnect" );
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level setclientfield( "shovel_player" + n_player, 0 );
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level setclientfield( "helmet_player" + n_player, 0 );
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}
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@ -3,10 +3,12 @@
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\zombies\_zm_utility;
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#include scripts/zm/replaced/zm_tomb_craftables;
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#include scripts/zm/replaced/zm_tomb_craftables;
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#include scripts/zm/replaced/zm_tomb_dig;
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main()
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main()
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{
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{
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replaceFunc(maps/mp/zm_tomb_craftables::quadrotor_control_thread, scripts/zm/replaced/zm_tomb_craftables::quadrotor_control_thread);
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replaceFunc(maps/mp/zm_tomb_craftables::quadrotor_control_thread, scripts/zm/replaced/zm_tomb_craftables::quadrotor_control_thread);
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replaceFunc(maps/mp/zm_tomb_dig::dig_disconnect_watch, scripts/zm/replaced/zm_tomb_dig::dig_disconnect_watch);
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}
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}
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init()
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init()
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