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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-09 13:28:15 -05:00

Encounter: melee enemy player changes stance

Remove upgraded weapon longer stun
Remove upgraded meleee weapon farther push
This commit is contained in:
Jbleezy
2022-09-08 14:33:37 -07:00
parent eb885965b1
commit b76b2297f3
2 changed files with 11 additions and 19 deletions

View File

@ -449,12 +449,10 @@
* Only sprinting zombies
* Unlimited powerups
* Unlimited barrier rebuild points
* Decreased stun time of unupgraded weapons from 0.75 seconds to 0.375 seconds
* Decreased stun time of upgraded weapons from 0.75 seconds to 0.5 seconds
* Meleeing enemy players pushes 16.67% more for every 500 damage that melee weapon deals
* Meleeing enemy players that are reviving pushes 50% of the amount when standing (stacks with stance)
* Meleeing enemy players that are crouched pushes 50% of the amount when standing
* Meleeing enemy players that are prone pushes 25% of the amount when standing
* Decreased stun time of weapons from 0.75 seconds to 0.375 seconds
* Meleeing enemy players that are not reviving changes their stance to standing
* Meleeing enemy players that are reviving and crouched pushes 50% of the amount when standing
* Meleeing enemy players that are reviving and prone pushes 25% of the amount when standing
* Meleeing enemy players that are already stunned from weapons will push and restun them
* Ballistic knife projectile pushes enemy players
* Claymores are no longer triggered by enemy players