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Encounter: fix team leaving after end game counting as win
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@ -437,7 +437,7 @@
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### Encounter
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* Group of competitive game modes
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* Unlimited zombies
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* 2500 health zombies
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* 2500 health zombies (25000 health Brutus)
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* 0.5 second zombie spawn rate
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* Only sprinting zombies
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* Unlimited powerups
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@ -474,9 +474,6 @@
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* Added intro text
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* Announcer audio always plays
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* Last player alive audio only plays for the player who is alive instead of every player on the team
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* Decreased connection timeout from 90 seconds to 60 seconds
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* Random map rotation
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* 25000 health Brutus
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#### Grief
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* Gain score by making enemy players bleed out
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@ -737,6 +737,11 @@ grief_onplayerdisconnect(disconnecting_player)
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return;
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}
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if(isDefined(level.gamemodulewinningteam))
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{
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return;
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}
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if(isDefined(level.grief_update_records))
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{
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[[level.grief_update_records]](disconnecting_player);
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