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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-20 03:59:47 -05:00
Meat: change objective waypoint alpha to 0.5
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@ -2935,7 +2935,7 @@ meat_powerup_drop_think()
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player.obj_waypoint = player meat_waypoint_init();
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}
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player.obj_waypoint.alpha = 1;
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player.obj_waypoint.alpha = 0.5;
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player.obj_waypoint.color = (1, 1, 1);
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player.obj_waypoint setTargetEnt(level.item_meat.obj_waypoint_origin);
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}
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@ -2976,7 +2976,7 @@ meat_powerup_drop_think()
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player.obj_waypoint = player meat_waypoint_init();
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}
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player.obj_waypoint.alpha = 1;
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player.obj_waypoint.alpha = 0.5;
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player.obj_waypoint.color = (1, 1, 1);
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player.obj_waypoint setTargetEnt(level.meat_powerup.obj_waypoint_origin);
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}
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@ -3123,7 +3123,7 @@ meat_stink_player(meat_player)
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}
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else
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{
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player.obj_waypoint.alpha = 1;
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player.obj_waypoint.alpha = 0.5;
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if (player.team == meat_player.team)
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{
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@ -3281,7 +3281,7 @@ meat_waypoint_init()
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meat_waypoint.aligny = "middle";
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meat_waypoint.horzalign = "user_center";
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meat_waypoint.vertalign = "user_center";
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meat_waypoint.alpha = 1;
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meat_waypoint.alpha = 0.5;
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meat_waypoint.hidewheninmenu = 1;
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meat_waypoint.foreground = 1;
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meat_waypoint setWaypoint(1, "waypoint_revive");
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