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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-20 03:59:47 -05:00

Meat: change objective waypoint alpha to 0.5

This commit is contained in:
Jbleezy
2023-03-03 19:05:55 -08:00
parent 302c099a4b
commit bcd363952f

View File

@ -2935,7 +2935,7 @@ meat_powerup_drop_think()
player.obj_waypoint = player meat_waypoint_init();
}
player.obj_waypoint.alpha = 1;
player.obj_waypoint.alpha = 0.5;
player.obj_waypoint.color = (1, 1, 1);
player.obj_waypoint setTargetEnt(level.item_meat.obj_waypoint_origin);
}
@ -2976,7 +2976,7 @@ meat_powerup_drop_think()
player.obj_waypoint = player meat_waypoint_init();
}
player.obj_waypoint.alpha = 1;
player.obj_waypoint.alpha = 0.5;
player.obj_waypoint.color = (1, 1, 1);
player.obj_waypoint setTargetEnt(level.meat_powerup.obj_waypoint_origin);
}
@ -3123,7 +3123,7 @@ meat_stink_player(meat_player)
}
else
{
player.obj_waypoint.alpha = 1;
player.obj_waypoint.alpha = 0.5;
if (player.team == meat_player.team)
{
@ -3281,7 +3281,7 @@ meat_waypoint_init()
meat_waypoint.aligny = "middle";
meat_waypoint.horzalign = "user_center";
meat_waypoint.vertalign = "user_center";
meat_waypoint.alpha = 1;
meat_waypoint.alpha = 0.5;
meat_waypoint.hidewheninmenu = 1;
meat_waypoint.foreground = 1;
meat_waypoint setWaypoint(1, "waypoint_revive");