From bcddca0f018ac6a6ac9b579353017b3b08784ea7 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Tue, 1 Feb 2022 12:37:28 -0800 Subject: [PATCH] Set certain dvars on client and server Add back dtp_post_move_pause as it works correctly now --- README.md | 1 + scripts/zm/_zm_reimagined.gsc | 7 +++++++ 2 files changed, 8 insertions(+) diff --git a/README.md b/README.md index c0d5c930..bd9ddf42 100644 --- a/README.md +++ b/README.md @@ -35,6 +35,7 @@ * Self revives in solo are active whenever the player has at least 1 perk * 100% backwards move speed * Decreased sprint time needed to be able to dive from 0.25 seconds to 0.1 seconds +* Can move immediately after diving * Can dive again right away after just diving * Increased melee range by 16% (same as Black Ops 1) * Disabled melee lunging diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 5b6ac763..5de9cf49 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -264,6 +264,7 @@ set_dvars() { setDvar( "player_backSpeedScale", 1 ); + setDvar( "dtp_post_move_pause", 0 ); setDvar( "dtp_startup_delay", 100 ); setDvar( "dtp_exhaustion_window", 100 ); @@ -280,6 +281,12 @@ set_dvars() set_client_dvars() { + self setClientDvar( "player_lastStandBleedoutTime", getDvarInt( "player_lastStandBleedoutTime" ) ); + + self setClientDvar( "dtp_post_move_pause", getDvarInt( "dtp_post_move_pause" ) ); + self setClientDvar( "dtp_startup_delay", getDvarInt( "dtp_startup_delay" ) ); + self setClientDvar( "dtp_exhaustion_window", getDvarInt( "dtp_exhaustion_window" ) ); + self setClientDvar( "aim_automelee_enabled", 0 ); self setClientDvar( "cg_drawBreathHint", 0 );